View Full Version : Prototype Trailer
dontleave
08-20-2007, 02:33 PM
http://www.gametrailers.com/player/usermovies/9690 2.html (http://www.gametrailers.com/player/usermovies/96902.html)
It looks pretty good, this is supposed to be precursor to the Hulk right? It looks way more fun. When he uses the shield thing its awesome.
tp500
08-20-2007, 02:37 PM
DOUBLE U OH DOUBLE U! That looks insane man thanks for posting that shit up!
darksora2323
08-20-2007, 02:39 PM
ho....ly.......shit
DJTricky
08-20-2007, 03:00 PM
Did he.. just... send spikes out his back to kill those soliders?
Wow. He's like a Hunter on crack ... super, fucked up awesome crack.
darksora2323
08-20-2007, 03:05 PM
he reminds me of a marvel character of which i cant remember right now
tp500
08-20-2007, 03:07 PM
Marrow, or Spike from the Xmen evolution show, SUcked balls.
No Shelter
08-20-2007, 03:13 PM
Sweeeet.
darksora2323
08-20-2007, 03:32 PM
I found some images
http://xbox360media.ign.com/xbox360/image/article/ 812/812077/prototype-20070810112449179.jpg (http://xbox360media.ign.com/xbox360/image/article/812/812077/prototype-20070810112449179.jpg)
http://media.xbox360.ign.com/media/950/950254/imgs _1.html (http://media.xbox360.ign.com/media/950/950254/imgs_1.html)
the last one on the page is my fav
im sure there all in-game except for the last
also an interview
http://xbox360.ign.com/articles/809/809257p1.html
No Shelter
08-20-2007, 05:16 PM
Hmm, its in New York and it looks like you can do some GTA stuff and go and mess around.
dontleave
08-20-2007, 06:02 PM
he reminds me of a marvel character of which i cant remember right now
Uuuh, if its a Hulk precursor it'd be safe it assume he IS a Marvel character, ima have to wiki that though. I liked Xmen Evolution, but only because it had Nightwalker, I think thats what his name was. He was the premier in the second Xmen movie. Kicked ass...
(The blue guy with the tail that teleports)
Offtopic but theres a really cool trailer for WiC http://www.gametrailers.com/player/23744.html
Nvm, just remembered it was Nightcrawler lol.
Hoss Delgado
08-20-2007, 09:05 PM
Its not a hulk precursor its a new ip I read about the game in the last issue of game informer you can use alot of attacks and defensive morphs like the back spikes in the vid, kill people, steal their memories, and looks. In the article it said the game is like gta as in free roaming in a big city and supposedly there are a lot of people running around. I can't wait for this game I hope there is gonna be online multi player.
dontleave
08-20-2007, 09:25 PM
Ahh yes, I misread, its a 'conceptual' sequel to the Hulk game, anyway... it certainly does have the Hulk feel to it.
Halfeatendonkey
08-20-2007, 11:36 PM
uh...can someone like...link it again or something,when i click the link i only get to Usermovies..
Eddy_of_the_dead
08-21-2007, 02:02 AM
holy freaking shit!!!!
i......think.....im in love...... :D
wowzerss
08-21-2007, 03:03 AM
*orgasms and shits himself* jk but seriously freakin awesome!
and search for 'Prototype' and theres only 1 vid so u cant miss it
dontleave
08-21-2007, 07:32 AM
Nice big HD version http://www.gametrailers.com/player/23765.html - Wait, thats an interview, heres the HD trailer http://www.gametrailers.com/player/23761.html
Halfeatendonkey
08-21-2007, 07:43 AM
Awesome ! Really Cool !
hooray for zombies
08-21-2007, 08:03 AM
The premise is that, in the future, a war is fought between three groups; the military, a group of infected creatures and you. You are basically a human experiment with the ability to absorb other living beings and thus gain their abilities and memories. I cannot wait for this game (and it's being created by the same group that made The Hulk, Ultimate destruction)
Anti Zombie Task Force
08-21-2007, 08:51 AM
i wont be surprised if it became a comic book
darksora2323
08-21-2007, 11:35 AM
i wont be surprised if it became a comic book
me either
darksora2323
01-10-2008, 01:55 PM
CES 2008 Blackwatch Featurette
http://www.gametrailers.com/player/29489.html
hooray for zombies
01-10-2008, 02:33 PM
Again, I cannot overstate my anticipation.
No Shelter
01-10-2008, 03:00 PM
I watched the blackwatch stuff yesterday, definatly a good backround for those soldiers, I likey.
dontleave
01-10-2008, 03:26 PM
Yeah, this game is more hyped than I realized. People at school talk about it, which they don't normally do unless I engage the conversation.
arsis
01-10-2008, 04:19 PM
wow im really into gaming and ive never heard of this. it looks badass!
darksora2323
01-20-2008, 04:56 AM
Prototype Demo
http://www.g4tv.com/xplay/previews/19858/XPlay_Exc lusive_Prototype_Demo.html (http://www.g4tv.com/xplay/previews/19858/XPlay_Exclusive_Prototype_Demo.html)
dontleave
01-20-2008, 06:32 AM
Oh my god wtf?! He's a shap shifting, wall running JEDI!
Reptile
01-20-2008, 07:10 AM
That was so great... I WANT IT!
Is it coming for PC too?
Wow, never heard of it before but I sure looks awesome.
darksora2323
01-20-2008, 08:06 AM
I love the parts when he was running from those clones of him and it was all movie like, and in the very beginning when he was jumping on those cars .
dontleave
01-20-2008, 08:22 AM
Yep PC version too.
darksora2323
01-20-2008, 08:25 AM
and it has online co op so
OHHH YEAAAA
oh and this is only 20% complete
Asura
01-20-2008, 08:26 AM
OMFG!
This seriously looks awsome!
FINALLY SOMETHING NEW!
dontleave
01-20-2008, 08:33 AM
The AI sucks right now, I hope it gets better. I mean like... 200% better.
squerl
01-20-2008, 08:52 AM
Looks really cool, hope they get the building jumping/wall running and stuff to be really fun and smooth.
darksora2323
01-20-2008, 08:58 AM
X-Play's exclusive footage of Prototype just aired, and for those who want to know a bit more about what makes the developers tick as they create the game, Chris Ansell of Radical Entertainment took some time to answer those questions.
X-Play: For everyone who has just seen Prototype footage for the first time and who are hyped by what they saw, what would you like to tell them as they wait for the game?
Chris Ansell: I think one of the biggest things we're most proud of in this game is that we really feel like we're really doing the big city and the coolest city, New York City, right. In previous games there's been a New York City and you go into Times Square, for example, and there's 10 pedestrians and that's really not what New York City is for anyone who's been there. So we think that with this game we're really pushing the envelope and just exploding out the opportunities of gameplay because we have thousands of people and hundreds of cars and they're basically colliding constantly because of your interactions with them in really explosive, difficult to predict ways. It's kind of like you get this big ball and with Alex you're the stick and you sort of get to poke this ball with a stick and every time you poke it something different happens. So we have so much fun just playing with our own game and just seeing the new stuff that actually comes out of every gameplay session. It's really fun.
X-Play: On your website your studio's slogan is "play work live breathe games." How did that motto or mantra come into play when developing Prototype?
Chris: I think number one is passion. You have to enable the designers the artists the programmers the ability to have a lot of free expression and to really feel that they're contributing to the overall game and the game quality. And I really think we work hard to foster that. We work very hard to make sure it's a great work life balance, it's extremely critical. If people are being ground into the ground, then the next day they come into work it will be half the level of energy; so you have to make sure you have a good balance there. But I think just open communication, open dialogue...we take all good ideas and all bad ideas. And hopefully, because we're all gamers we just live and breathe games everyday, like if we play Tekken we play 200 matches we don't just play 5. So we really get into it; we are gamers and we're making games for gamers so I think that really makes a big difference at Radical
X-Play: I know you guys have a log cabin in the studio. What's the story with the log cabin?
Chris: (laughs) That was there well before I got to Radical. It's really cool, we always get the strangest looks from people when they come to the office. But I think it helps define what's so fun about working at Radical. It's kind of a little bit left field and it sort of puts you in a good mindset, it makes you relax and it kind of feels like you're in a second holiday home instead of going to work everyday.
GamerKing
01-20-2008, 03:02 PM
wait is this game Highlander, or is Highlander a different game.
Antman
01-20-2008, 07:52 PM
its not highlander... where did you get highlander from? lol
GamerKing
01-20-2008, 09:33 PM
Well they both look similar and they both involve eating heads to gain memory's and the guy looked invincible when he was trashing everything.
dontleave
01-21-2008, 01:07 PM
Well they both look similar and they both involve eating heads to gain memory's and the guy looked invincible when he was trashing everything.
Okay, wrong and wrong. But Eidos is indeed making a Highlander game.
Honestly, don't talk about things you have no idea about.
GamerKing
01-21-2008, 05:08 PM
okay by invincible I meant immortal and by devouring heads I meant decapitating heads of other immortals and the memory thing... I don't know why I said that but I'm guessing confusion.
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