View Full Version : Annoying molotov's in Versus
Warhawk
03-13-2009, 08:51 PM
what is annoying to me is when your in Versus as tank and you do something clever [such as climb a building or run through a breakable wall]to prevent like one maybe 2 guys from moltoving you. You punch them and get up for another swing [ running away is worse ] and they throw a molotov at their feet burning them and you but they walk away with maybe 7 hp from fire but you burn to death then even if you down them you might die and they'll get picked up by their team. One way to solve this is maybe make the initial explosion from a molotov burn you immensely [like 50 or 40 hp] incouraging to not ignite yourself, and then maybe if your downed in fire it burns you like it does in expert or advanced not just oh zoey is burned in the middle of fire downed for 10 seconds then is picked up and healed. any ideas/suggestions?
PSOLaguna
03-13-2009, 08:53 PM
Oh gawd, please let this poor soul get better at L4D so he can spare us his whining. Seriously, get better please..
Marcopolo
03-13-2009, 08:57 PM
make sure that the person youre attacking doesnt have a molotov, this can be done by pressing TAB
Alexanderkeiths
03-13-2009, 10:58 PM
I believe Warhawk has a point, and its actually pretty stupid how survivors can run away from being lit on fire and not lose much health. Btw thats Valve for ya
GamerKing
03-13-2009, 11:01 PM
Survivors have rubber boots on.
Stuffinator
03-13-2009, 11:03 PM
A Survivor would die earlier as a tank, if he would stay in the fire! So it's fine!
Btw. 40-50 dmg is way to much! You can't take every opportunity for the survivors to defend themselfs!
Alexanderkeiths
03-13-2009, 11:05 PM
So a tank stays on fire, not in the fire, but a survivor not in the fire, does not stay on fire... lmao@Gamerking
PSOLaguna
03-13-2009, 11:26 PM
words
I believe Warhawk has a point, and its actually pretty stupid how survivors can run away from being lit on fire and not lose much health. Btw thats Valve for ya
So a tank stays on fire, not in the fire, but a survivor not in the fire, does not stay on fire... lmao@Gamerking
All Im reading are comments from players that dont know how to use a tank properly.
Alexanderkeiths
03-13-2009, 11:27 PM
I think your reading this thread wrong :)
Nuttz
03-13-2009, 11:28 PM
I've never seen this happen at all. I think all this is is just a severe case of bad playeritus.
Alexanderkeiths
03-13-2009, 11:29 PM
I know how to use a tank, and I'm sure they do to. He's just stating the obvious, and is right.
Nuttz
03-13-2009, 11:31 PM
If you knew how to use a tank, then you wouldn't be taking so long between hits to give them enough time to take out a molotov and throw it.
Alexanderkeiths
03-13-2009, 11:33 PM
He's talking about the Physics of the game not how to use the tank..
Nuttz
03-13-2009, 11:37 PM
They have a relationship. If you know how to use the tank properly then this will never happen, therefore this isn't a real problem. Also, the survivors only have one shot at it (in Versus). If they die, that's it, so it would be stupid to make them die that easily in anyhting lower than Expert. The Infected, however, can come back if they die, , and that's why they die so easily.
Alexanderkeiths
03-13-2009, 11:38 PM
So there's his answer, Thread Finished.
GamerKing
03-13-2009, 11:39 PM
Molotovs our like rubber balls, you can bounce the all you want but sooner or later you gonna get tired of them.
PSOLaguna
03-13-2009, 11:42 PM
Lmao, can you imagine how many grievers there would be if you caught on fire as a survivor and just burned until death or if a flaming hunter jumped you, caused some serious damage before you were saved and youd still be on fire, dying? Lame.
Actually, the only cool thing about burning survivors would be speed running a map on fire burning every common infected that tried to go near you, if it worked that way, I mean.
LordBhorak
03-14-2009, 12:32 AM
Guys... you gotta understand, that the infected are made of flammable materials like zombie juice... that's why they keep on burning. and the survi have asbestos underwear. /thread
GamerKing
03-14-2009, 12:33 AM
and the survi have asbestos underwear.
And rubber boots.
binge
03-14-2009, 12:44 AM
uninstall should do the trick
maybe
03-14-2009, 02:52 AM
If you knew how to use a tank, then you wouldn't be taking so long between hits to give them enough time to take out a molotov and throw it.
Do you play the game in some alternate fantasy universe? It is very rare for the survivors to not molotov the tank, unless they haven't found any molotovs (as is often the case in NM4).
Boojangels
03-14-2009, 03:37 AM
Gameplay/Fun > Realism
Valve has it pretty hard balancing versus mode. How do you make it so both the survivors AND the infected have a chance of wining without one side being dominant over the other ? The infected side was much harder to balance, since you have the five special (Included the witch) infected with unique abilities. The tank is a force to be reckon with with its massive HP and damage. How do you stop such a beast? Teamwork of course. Split up survivors make a good meal for the tank. Light 'em up with a Molotov and a couple of clips and your golden. Panic...
Didn't feel like writing more, so I just stopped right at "Panic". Tired and sick. Was going to say infected teamwork needs to be present so that the survivors can't Molotov you. I'm sure you get the drift though.
GamerKing
03-14-2009, 03:48 AM
Tired and sick.
Suck it bitch!
Boojangels
03-14-2009, 03:49 AM
Suck it bitch!
I don't get it
GamerKing
03-14-2009, 03:54 AM
I don't get it
Neither do I. :(
Stakhanov
03-14-2009, 04:07 AM
Molotov does seem disproportionally effective considering its ease of use. You don't have to run backwards or shoot point blank to score damage , just throw it in the tank's general direction at medium range and it will work 90% of the time. Unlike in coop , there is zero downside to using it , the tank doesn't get any faster and it won't cut off survivor paths (people attempting to cross fire typically die on expert) and flaming hunters just got nerfed.
There are few options to a tank facing a primed molotov at medium range , he may close in and manage to punish the thrower but will be doomed and possibly useless if other survivors are green - fire is unlikely to kill the downed survivor. Worse even , it protects him against hordes !
True enough , other special infected should deal with molotov wielder. Well , this hardly works against a competent team. If the tank goes for him , there is always the risk of hunters being punched , smokers losing their grasp , or boomer explosion stunning the tank. If he doesn't , he has to focus on tracking someone with the molotov wielder in his back and under zero pressure. If he runs away , he takes some damage and has to figure how to close in on them from another path (there may be none) and continue to play chicken , against valve's gameplay design. The latter 2 options make it trivial for survivors to free a tangled / pounced teammate.
It's not so much a matter of balance as fun. Tank gives the infected a big boost , but trying to avoid failure despite survivor cheap tricks gets tiring after a while. Sometimes tank is brilliant , sometimes it's enraging - especially the sit idle and lose control because they have 4 molotovs part.
lawlhat
03-14-2009, 04:14 AM
Moral of the thread: Dont complain if you are a failtank.
I get lit on fire and manage to incap all of the survivors every time im the tank.
Stakhanov
03-14-2009, 04:28 AM
That's some crap survivors you must be playing against.
Actually the issue is with molotovs and versus difficulty in general. Molotovs were intended to counter hordes , but are mostly used in a select few crescendo events (those that can't be rushed through , like NM2) and never in finales because they help so much against tanks. That's to be expected when hordes deal 2 damage and can be easily shoved away. Pipebombs are useful because they save time , molotovs don't - the team has to wait for the fire to expire or they take more damage crossing it than they would pushing through the horde with their bare hands. And they bring flaming hunters on top of that. No wonder people opt to corner camp instead.
lawlhat
03-14-2009, 04:41 AM
That's some crap survivors you must be playing against.
some stupid shit
Ok, first of all, the "crap survivors" I play against are usually people on my friends list that I know are good.
Also, try not to use a wall of text in every post, it makes you seem less intelligent.
Finally, if you dont like it, dont play versus. Problem solved!
Stakhanov
03-14-2009, 04:54 AM
lol pyramid quoting
Personal attacks and edited quotes make you look smarter.
Thanks for your replies , avoided me the discomfort of triple posting.
lawlhat
03-14-2009, 04:55 AM
Personal attacks and edited quotes make you look smarter.
Thanks for your replies , avoided me the discomfort of tripple posting.
Here I was trying to help you out, and you go and attack me. Thanks.
GamerKing
03-14-2009, 02:30 PM
Here I was trying to mug you , and you go and rape me. Thanks.
I'm smart now.
Alexanderkeiths
03-14-2009, 03:45 PM
Wow why do people always think they are all that and right pro at playing versus, nobody cares if u can pro tank or scratch your butt with the boomer... lay off the dumb comments
Malkavia
03-14-2009, 03:53 PM
use the tank better and target people with moltovs without being a moron about it and it may work just ever so slightly better
about your molotov suggestion think of it this way if a huge lumbering seemingly 800+ pound gorilla with the strength to send a car flying punched you in the face with the same strength you shouldnt be able to get up like 5 times before downed at 100hp sooooo that 1 punch from a tank should be an instant kill if hit in the head.....
your idea is moot imo (no offense)
Alexanderkeiths
03-14-2009, 03:56 PM
I once took out ALL THE INFECTED WITH ONE BULLET! THATS RIGHT CURVE THE BULLET!
maybe
03-14-2009, 07:00 PM
I get lit on fire and manage to incap all of the survivors every time im the tank.
Sure you do.
Alexanderkeiths
03-14-2009, 07:01 PM
I actually watched him once as the tank, he died right right away, and the survivors walked away LOL
OneKplus337
03-14-2009, 08:01 PM
I agree with lawlhat on this one. You just have to play smart is all. I've had a survivor team waste 4 molotov's and not hit me. Most people throw it where your running so just juke it.
I have incapped all 4 as tank on fire as well. It doesn't kill you THAT fast. Just know what your doing. I have incapped and then burnt out right afterwards, but its still very do-able. Learn to use the tank better.
Nuttz
03-14-2009, 08:05 PM
Do you play the game in some alternate fantasy universe? It is very rare for the survivors to not molotov the tank, unless they haven't found any molotovs (as is often the case in NM4).
Do you live in some sort of alternate fantasy universe where people don't read the first post?
they throw a molotov at their feet burning them and you
We're not talking about generally getting molotoved here, we're talking about a survivor throwing a molotov and their feet whiole you are attacking them. SO if you're playing properly they shouldn't have enough time to do this between hits.
LordTommy
03-14-2009, 08:18 PM
WEll, I would agree that the length of burning should be increased, I mean teh survivor is throwing a bottle of flammable liquid at their feet, I'd think you'd have to take into account that the liquid would get on their clothes and burn a bit. Maybe nothing too big, like 10 seconds of losing one health per second. Nothing serious, but enough to make the survivor hesitate. I've seen teams get the tank, only to have it get hit by a molotov right a player is taking control of it.
Plus there's the factor of the rest of the team shutting down because probably 90% of the players in L4D are inexperienced and think the tank is a one man wrecking machine that doesn't require the help of his team to take down the survivors.
And I would enjoy any ideas or techniques you pro tank users have to offer. I'm serious when I say this, and don't mean it as sarcastic or mocking.
Nuttz
03-14-2009, 08:47 PM
And I would enjoy any ideas or techniques you pro tank users have to offer. I'm serious when I say this, and don't mean it as sarcastic or mocking.
Well I wouldn't consider myself pro, but I guess I'm not that bad. The main tips I have are these:
Stay away from molotovs. You can usually see a survivor with their hand back, this means they're about to toss one, so retreat.
Use cover. When you're trying to close in on the survivors, the most damage is usually done. Use objects for cover to minimise it.
Rock snipe. If they have 3 or 4 auto shotties or are just camping, try throwing rocks at them. I once incapped an entire team doing this.
Teamwork! A tank is the best distraction for your teammates to attack. Have a boomer throw up on them to cloud there vision, and stay away from people who have been smokered or huntered! You don't wanna knock them off.
Use objects. Use movable objects such as cars whenever possible. If you hit someone with one they will instantly be incapped.
And finally, use edges. Hit people off high edges to do extra fall damage, it can also separates the survivors well.
LordTommy
03-14-2009, 08:55 PM
Those are all very good tips, thank you very much Nuttz, I appreciate it.
Nuttz
03-14-2009, 09:10 PM
No problem. :D
Eagle112
03-14-2009, 09:34 PM
Heres a tip for sucky tanks.
Aim at the survivors heads in big rooms or on roof tops to send them flying. Hopefully they'll just fall off the roof/take lots of fall damage/get confused for a bit/end up clinging onto something.
Also try to split them up, never attack all four, especially when they have a molotov, just rock them from a distance until one comes running at you.
Doucheinabag
03-14-2009, 09:54 PM
Oh gawd, please let this poor soul get better at L4D so he can spare us his whining. Seriously, get better please..
You should have read it more clearly, he was stating his idea/opinion not whining.
/facepalm.
one of them
03-14-2009, 09:58 PM
Molotovs get annoying... but you should note that they make you faster. I prefer them when I'm being kited actually.
The Red Cape Diver
03-14-2009, 10:00 PM
Although I agree that its just how the tank plays- its true. Tanks ignite but survivors dont? Wtf?
maybe
03-14-2009, 10:10 PM
Molotovs get annoying... but you should note that they make you faster. I prefer them when I'm being kited actually.
Molotovs slow down the tank.
one of them
03-14-2009, 10:11 PM
Molotovs slow down the tank.
Umm... no they don't.
maybe
03-14-2009, 10:24 PM
That's how molotovs have always worked in my game. Tank slows down (and becomes almost useless).
one of them
03-14-2009, 10:36 PM
Your game is the same as everyone elses, the tank does not slow down. He speeds up.
maybe
03-14-2009, 10:42 PM
The tank has always slowed down for me.
one of them
03-14-2009, 10:43 PM
Maybe you just "thought" he slowed down, but he actually didn't. The speed up isn't extremely noticeable, but he speeds up enough to catch a survivor.
maybe
03-14-2009, 10:58 PM
Cry some more. It's not my fault if your game works differently.
PSOLaguna
03-14-2009, 11:15 PM
You should have read it more clearly, he was stating his idea/opinion not whining.
/facepalm.
Yeah, youre right. Hes totally not complaining thinking up of ways to make the game unfair for the survivors by saying that a molotov should take off half of their HP and do expert damage while theyre in the fire. His "opinion" is based off of his poor experience in using the tank. Which is more than likely due to his lack of skill in the game. A tank can easily still down everyone after hes caught on fire but apparently its impossible for him and he has to go make up some ridiculous idea to make the game work for him.
Steve Cloud
03-14-2009, 11:19 PM
Cry some more. It's not my fault if your game works differently.
You're trying too hard.
maybe
03-14-2009, 11:24 PM
Huh? I'm not "trying" anything. Again, it is not my fault if his game works differently. What the fuck do you expect me to do about it?
PSOLaguna
03-14-2009, 11:31 PM
Huh? I'm not "trying" anything. Again, it is not my fault if his game works differently. What the fuck do you expect me to do about it?
Lmao, playing better would be a nice start.
GamerKing
03-14-2009, 11:35 PM
And to think, this entire situation could have been avoided if he'd used a pipe bomb. :(
maybe
03-14-2009, 11:38 PM
Lmao, playing better would be a nice start.
What does my skill have to do with the fact that tanks slow down when they get hit with a molotov?
Steve Cloud
03-14-2009, 11:40 PM
What does my skill have to do with the fact that tanks slow down when they get hit with a molotov?
I think he's implying that even though you're on fire and have a speed boost, you still can't catch a survivor and are therefore skill-less.
Or that you know nothing about the game since the Tank speeds up when he's on fire.
PSOLaguna
03-14-2009, 11:40 PM
What does my skill have to do with the fact that tanks slow down when they get hit with a molotov?
Lmao... Im sorry, this is just too funny. Did you just get the game recently?
GamerKing
03-14-2009, 11:40 PM
What does my skill have to do with the fact that tanks slow down when they get hit with a molotov?
Because you play with yourself at night.
Edit: LOOOOOOOL
maybe
03-14-2009, 11:43 PM
I think he's implying that even though you're on fire and have a speed boost, you still can't catch a survivor and are therefore skill-less.
There isn't a speed boost, there's a decrease in speed.
Lmao... Im sorry, this is just too funny. Did you just get the game recently?
I've been playing since EU release day.
GamerKing
03-14-2009, 11:45 PM
Quoting: Steve Cloud
I think he's implying that even though you're on fire and have a speed boost, you still can't catch a survivor and are therefore skill-less.
There isn't a speed boost, there's a decrease in speed.
Quoting: PSOLaguna
Lmao... Im sorry, this is just too funny. Did you just get the game recently?
I've been playing since EU release day.
I was left out. :(
Steve Cloud
03-14-2009, 11:46 PM
There isn't a speed boost, there's a decrease in speed.
Are you sure that sharp decrease in speed isn't you dying?
PSOLaguna
03-14-2009, 11:47 PM
There isn't a speed boost, there's a decrease in speed.
Lol, hes been arguing this the entire time. I find it rather funny TBH.
GamerKing
03-14-2009, 11:49 PM
Halo 3, is the best game EVARR!
maybe
03-14-2009, 11:49 PM
I have no control over the game's programming, and with the exception of hypothetical movement glitches (like straferunning and bunnyhopping) there is nothing I can do about the fact that the tank slows down when it's on fire. Deal with it.
Lol, hes been arguing this the entire time. I find it rather funny TBH.
Why wouldn't I argue it?
Steve Cloud
03-14-2009, 11:53 PM
You're either a troll or you just can't admit you're wrong.
maybe
03-14-2009, 11:55 PM
What the fuck is your problem? For as long as I have played, tanks have clearly slowed down when they're on fire. That's a fact.
PSOLaguna
03-14-2009, 11:58 PM
What the fuck is your problem? For as long as I have played, tanks have clearly slowed down when they're on fire. That's a fact.
It is the strangest thing, this guy swears that the tank slows down, lol. Hey wheres that video comparison they made about tanks speed and fire? I know I saw it around here somewhere... That should shut him up..
Steve Cloud
03-14-2009, 11:59 PM
Oh, do you mean the one covered extensively in this thread (http://www.left4dead411.com/forums/index.php?action=vthread&forum=2&topic=8885&page=0#msg199177)?
Even if the Tank doesn't get a speed boost (which he does), it's more likely the Tank remains the same speed than he actually slows down.
maybe
03-15-2009, 12:00 AM
No, it shouldn't. Tanks slow down when they're on fire.
I have never witnessed a tank gaining speed as a result of being on fire. They are always easier to outrun when they're on fire.
Steve Cloud
03-15-2009, 12:02 AM
I have never witnessed a tank gaining speed as a result of being on fire.
Then maybe you're not playing the game as much as you imply. The Tank does not slow down when he's on fire.
maybe
03-15-2009, 12:03 AM
I have played it since its EU release date.
PSOLaguna
03-15-2009, 12:06 AM
Oh my god, I must be tired since I find this all too funny. Have you actually been playing online?
maybe
03-15-2009, 12:08 AM
Of course I've played online.
PSOLaguna
03-15-2009, 12:28 AM
Dude, by what youre saying. Thats not an "of course". Check out the thread the mod posted before you post again.
maybe
03-15-2009, 12:31 AM
Dude, by what youre saying. Thats not an "of course". Check out the thread the mod posted before you post again.
Why? Does the thread prove that of course does not mean of course, or that I have never played the game online? Or what?
PSOLaguna
03-15-2009, 12:36 AM
Why? Does the thread prove that of course does not mean of course, or that I have never played the game online? Or what?
You have got to be the perfect example of a difficult person. Were actually giving you visual proof of how youre wrong regarding the game, rather than laughing at you (although it was funny at first, now its kinda sad) and yet you cant even comprehend that. Life must be special for you, huh?
maybe
03-15-2009, 12:39 AM
You have got to be the perfect example of a difficult person. Were actually giving you visual proof of how youre wrong regarding the game, rather than laughing at you (although it was funny at first, now its kinda sad) and yet you cant even comprehend that. Life must be special for you, huh?
In my game, tanks slow down when they're on fire. If you can't deal with that, maybe you should kill yourself.
PSOLaguna
03-15-2009, 12:44 AM
In my game, tanks slow down when they're on fire. If you can't deal with that, maybe you should kill yourself.
Lmao, and were done here. I can appreciate a good argument but Im not going to subject myself to your childish attitude. Good luck being so bad ass at the game that the director slows only you in online games. It must be tough being you, and I mean that in more ways than one.
maybe
03-15-2009, 12:52 AM
There is nothing childish about making a factual statement.
Steve Cloud
03-15-2009, 01:43 AM
I'm pretty much convinced Maybe is a troll as no real person could actually believe that in his copy of L4D, and his alone, the Tank moves slower when on fire. Leave him be from now on Laguna.
PSOLaguna
03-15-2009, 01:49 AM
Yeah, Im calling it a day anyway. Just putting the finishing touches.
Funky Biscuits
03-15-2009, 01:55 AM
Seriously though guys, zombie apocalypse: you find a bottle of spirits, drink it or throw it?
Drink it everytime
PSOLaguna
03-15-2009, 02:01 AM
Seriously though guys, zombie apocalypse: you find a bottle of spirits, drink it or throw it?
Drink it everytime
Youd die drunk, lol.
maybe
03-15-2009, 02:04 AM
Yeah, Im calling it a day anyway. Just putting the finishing touches.
On what? Your utter failure?
Steve Cloud
03-15-2009, 02:06 AM
You just couldn't leave it alone, could you Maybe? This is your last warning. Just drop it.
Funky Biscuits
03-15-2009, 02:06 AM
Maybe, don't be another one of the fishies who tries to win over PsO
He is the forum gladiator champion.
@ pso
Save the molitovs for the safe room :)
PSOLaguna
03-15-2009, 02:07 AM
I don't "believe" anything. When I play the game, tanks are slowed down by fire. Period.
Weve already given you more than enough proof. If you can take your head out of your own ass to look at the thread then thats your own failure.
Steve Cloud
03-15-2009, 02:08 AM
Weve already given you more than enough proof. If you can take your head out of your own ass to look at the thread then thats your own failure.
Quiet, I'm hoping we can just drop this and I don't need you throwing fuel in the fire.
maybe
03-15-2009, 02:09 AM
You just couldn't leave it alone, could you Maybe? This is your last warning. Just drop it.
Drop what? I did not start this. I simply stated the fact that when I play the game tanks are slowed down by fire. If that makes you unable to sleep at night, it's not my fault.
Weve already given you more than enough proof. If you can take your head out of your own ass to look at the thread then thats your own failure.
No amount of proof can change the fact that when I play the game tanks are slowed down by fire.
PSOLaguna
03-15-2009, 02:11 AM
Save the molitovs for the safe room :)
Lol if there ever was a final safe room. Theres going to be countless campaigns on L4D where the survivors think theyre finally safe but then theres another safe room they have to go to. Much like the princess and the castles in Mario, lol.
Funky Biscuits
03-15-2009, 02:12 AM
For gods sake both of you stop fighting already
Steve Cloud
03-15-2009, 02:17 AM
I warned him.
PSOLaguna
03-15-2009, 02:17 AM
For gods sake both of you stop fighting already
Wtf are you talking about, dood?
Funky Biscuits
03-15-2009, 02:20 AM
Dood!
Dude!
Prinny reference ftw
PSOLaguna
03-15-2009, 02:27 AM
Lol, Ive already posted this pic so Im not going to make it all huge.
http://fc58.deviantart.com/fs39/f/2008/318/2/e/Lah arl_Prinny__DOOD__by_eviltofu1234.jpg (http://fc58.deviantart.com/fs39/f/2008/318/2/e/Laharl_Prinny__DOOD__by_eviltofu1234.jpg)
Anyway, I think it takes some skill to out run a good tank as its beating you down to get a molotov out before you get downed if you happen to be caught by his punches. So what if its at your own feet?
mshield
03-15-2009, 02:30 AM
Let's all have a group hug.
Also, I know about the whole Tank speed up thing, but what about the opposite? By this I mean how slow can you make the Tank go through firepower, as it seems the more he is getting shot (usually from the direction he is going) the slower he goes. This is mostly noticible when using a minigun on him. I know this isn't exactly a new discovery, I was just wondering how slow you can force him to go.
Additionally, the night before last was the first time I incapped 3 of the survivors as a tank only using the rock, most of the time I just go for the old fashioned fist rape. Keep in mind this was the hospital level, so it's not like I had loads of room to throw them from.
PSOLaguna
03-15-2009, 02:33 AM
Thats true. Ive noticed that as well. Firing on the tank slows him down significantly. The slowest Ive seen him go was using the mini gun on him. Its really slow. You can see the burst of speed once hes not getting hit anymore.
Warhawk
03-15-2009, 05:29 AM
I've never seen this happen at all. I think all this is is just a severe case of bad playeritus.
Oh gawd, please let this poor soul get better at L4D so he can spare us his whining. Seriously, get better please..
umm, no i go for the guy with the molotov so he can't hit me with it i mean once i was smashing a guy with molotov in a corner he went on the tanks head and threw a molotov on me I downed him but because he was down your immortal to fire and zombie who instantly die if they try to get you while your bathed in fire and hunters never seem to pounce downed ppl.
I have incapped all 4 as tank on fire as well
I often incap all 4 of them on fire too but that time they managed to kill me while running around while my team didn't want to help and got their fucking guy up [zoey ofc] after she had been fucking bathed in flames while a boomer got her and the horde was burnt on contact then she got up and healed back to 80 fucking hp and was fine
try throwing rocks at them. I once incapped an entire team doing this.
A smart team here would know if you shoot rocks in normal mode twice with auto shotguns they break and do no dmg to anyone which the tank would then lose control and be AI then be moltoved. and yes ive also incapped an entire team with rocks
iKissedABoomer
03-15-2009, 06:08 AM
m0ral 0f t3h st0r13s is dunt g3t s3t un f1r3!!!
_toolnumber5
03-15-2009, 07:12 AM
The match up between the survivors and the infected doesn't need to be fair because both teams get to play both sides and the winner is usually the team that played both sides the best.
PSOLaguna
03-15-2009, 11:06 AM
umm, no i go for the guy with the molotov so he can't hit me with it i mean once i was smashing a guy with molotov in a corner he went on the tanks head and threw a molotov on me I downed him but because he was down your immortal to fire and zombie who instantly die if they try to get you while your bathed in fire and hunters never seem to pounce downed ppl.
Lol, if a hunter pounced him while he was on fire then hed get the extra fire damaged tacked on. Not to mention that you do incur fire damage when youre downed in a fire. So...yeah.
Milenkov
03-15-2009, 12:02 PM
Dood!
Dude!
Prinny reference ftw
yes! you get +1 internets from me (I have 9998 now.)
anyways, to be honest, when you knock a survivor down, you have 3 or so solid seconds to rush up to him and play some more Tank-ball.
(A.K.A. Hitting the survivor again.)
docofthemist1337
03-15-2009, 12:51 PM
initial explosion from a molotov burn you immensely [like 50 or 40 hp] incouraging to not ignite yourself, and then maybe if your downed in fire it burns you like it does in expert or advanced not just oh zoey is burned in the middle of fire downed for 10 seconds then is picked up and healed. any ideas/suggestions?
yeah that seems like the best idea ever
seriously most random bitching ever
LordTommy
03-15-2009, 06:43 PM
the tank does not slow down. He speeds up.
Wasn't there a video posted on this a while ago? I remember the tank from campaign sped up greatly, and the tank in the versus mode did in fact slow down a bit. Of course that was a while ago, maybe I'm wrong.
And it does seem like when I play the tank slows down when on fire... but maybe that's because of the fire on the sides of my screen and the tank growling angrily while I'm chasing people. I don't know.
Sniper Wolf
03-15-2009, 06:55 PM
Wasn't there a video posted on this a while ago? I remember the tank from campaign sped up greatly, and the tank in the versus mode did in fact slow down a bit. Of course that was a while ago, maybe I'm wrong.
And it does seem like when I play the tank slows down when on fire... but maybe that's because of the fire on the sides of my screen and the tank growling angrily while I'm chasing people. I don't know.
Here:
http://www.youtube.com/watch?v=j0RWVqboVjI
Quoting: LordBhorak
and the survi have asbestos underwear.
And rubber boots.
the survivor is a.....pyro??? =o
Doucheinabag
03-15-2009, 08:00 PM
So wait, the tank runs faster on fire in campaign? But slower in Verus.
So im guessing Cloud and Maybe were right.
The tank is slower in versus.
Tank is faster. IN CAMPAIGN.
Moral is, People need better proof to justify there thought.
Nuttz
03-15-2009, 08:39 PM
A smart team
A very rare occurence for me :D
And that guy got absolutely devoured, I'm just sad I got here too late :(
He's probably crying in a corner rocking back and forth while eating his own excrement now.
UKMD Elmo
03-15-2009, 11:22 PM
Hrm, first time I've taken a look at this thread. I just walk into a warzone? xD
Either way, molotoving the tank is always a good idea, faster or no. That way (as long as there isn't any water) You know he's dead eventualy...
BTW, here is a tank comparision.
In VS - the tank slows down *slightly*
In Campaign - the tank speed up quite a bit
http://www.youtube.com/watch?v=j0RWVqboVjI
edit: I really should read the whole thread before posting...
geel9
03-17-2009, 05:30 PM
You guys are retarded. Flaming a guy for being right? You even WARNED him!
Stupid mod, I thought you might be smart.
BadAssBoomer
03-17-2009, 05:36 PM
You guys are retarded. Flaming a guy for being right? You even WARNED him!
Stupid mod, I thought you might be smart.
Why would you even say this???
geel9
03-17-2009, 05:38 PM
Because I'm very mad at the hypocricy.
PSOLaguna
03-17-2009, 05:38 PM
http://www.youtube.com/watch?v=j0RWVqboVjI
I didnt watch your video but going from what youre saying. Theres already been a thread regarding the tank, fire and speed.
http://www.left4dead411.com/forums/index.php?actio n=vthread&forum=2&topic=8885&page=0#msg199177 (http://www.left4dead411.com/forums/index.php?action=vthread&forum=2&topic=8885&page=0#msg199177)
How is that video more credible than this one?
EDIT: Oh, Ive seen his too before.
You guys are retarded. Flaming a guy for being right? You even WARNED him!
Stupid mod, I thought you might be smart.
Youre clearly an idiot for bringing this up again and pretty much not contributing anything remotely useful to the topic at hand.
geel9
03-17-2009, 05:42 PM
I just want people to think before bans are dished out.
PSOLaguna
03-17-2009, 05:44 PM
I just want people to think before bans are dished out.
The guy refused to even look at the thread. Read all his posts before you get all upset about him. He wasnt an angel in all of this.
BadAssBoomer
03-17-2009, 05:45 PM
Because I'm very mad at the hypocricy.
There was no hypocrisy. The poster in question stated that only in his copy of left 4 dead, the tank was significantly slower in all stages of the game.This isn't true for two reasons, the same programming goes into each game, therefore no one game can have a different play experience than another(excluding lag which has nothing to do with the programming). And also, as shown by the videos, the tank is slightly slower in versus, and immensely faster in campaign.
Even after posting links to the thread that thoroughly explains this, that poster refused to accept the truth, which is why he got flamed so hard.
PSOLaguna
03-17-2009, 05:52 PM
Not to mention he made it sound like the decrease was this life altering change. Its so insignificant. Im thinking what he was really complaining about was when he was on fire, he felt he had to charge in there before he died and the survivors firing on him slowed him down even more. That sounds more likely than his game apparently being this rare copy out to screw him over. -_-"
LordTommy
03-17-2009, 05:56 PM
well... I'm concluding from the video that there is a decrease in speed in versus when the tank is on fire. Also, there is an increase in speed on campaign, based upon the video link posted earlier and from personal experience.
I think a major factor people are forgetting here is another type of fire: Machine gun fire or shotgun fire.
Although being on fire does slow the tank down a bit, being shot at at the same time will greatly slow the tank down. I think it's quite easy for a person, who's been hit with a Molotov and now on fire, to panic and go rushing straight at the survivors, incurring a greater reduction in speed due to the bullets now entering his front side from the survivors.
and I don't mean offensively, just as a fact, the other thread regarding tank speed was restricted mostly to the campaign, and I didn't see a mention of a change in versus, so yeah.
Steve Cloud
03-17-2009, 07:28 PM
I just want people to think before bans are dished out.
I didn't ban him, I took away his posting rights for 24 hours.
That apology had better be extra nice, by the way.
GamerKing
03-17-2009, 07:35 PM
I didn't ban him, I took away his posting rights for 24 hours.
That apology had better be extra nice, by the way.
You can do that, coolio.
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