View Full Version : Church Scenario Glitch?
SickNinjaKiller
03-14-2009, 09:25 AM
On the 360,i threw a moltov inside the house and louis glitched through the door where the church guy is,he killed the boomer that spawned inside too.
Bill_the_nonchalant
03-14-2009, 09:28 AM
So you skipped the cresendo?
SickNinjaKiller
03-14-2009, 09:43 AM
No, its just weird.
mshield
03-14-2009, 11:54 AM
This sounds a bit odd, where did you chuck the molotov?
Funky Biscuits
03-14-2009, 01:18 PM
OP, explain in more detail please.
nukeforyou
03-14-2009, 01:34 PM
im assuming louis was a npc? cause those little bastards like to warp around sometimes
Failfox
03-14-2009, 03:33 PM
The bots can warp into safe rooms, atleast in the PC version.
Doomddtb
03-14-2009, 03:39 PM
well I know my game just glitched in the same exact place as you only with the PC version, this is what happened:
OK, we entered the church, and went on with the crescendo, but the safe room door opened, although it did open, we could not enter it yet, and the mobs came just like they usually do, instead of afterward something spawning inside though, we could enter the safe room and we heard that mutating church guy make his sounds for about 20 seconds, then it went on to show us our stats and crap.
Bill_the_nonchalant
03-14-2009, 04:10 PM
So, Louis killed the boomer, smoker, hunter and after the church guy finished making his noices the level just ended?
SickNinjaKiller
03-14-2009, 08:15 PM
For me,i threw a moltov at the sandbags where the wall is missing,louis warped into the safe room and killed the special infected in there when it spawned.
They were also bots.
Add SickNinjaKiller to friends.(Xb360)
Ill try and show you.
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