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View Full Version : Updates a Plus?


Evil Driven
04-22-2009, 08:49 PM
I started playing L4D last December and was instantly hooked. I played it and nothing else for a solid month probably. I loved it without the updates, even with people blocking things it added excitement to it because you were not sure if your way would be blocked or not. It made you be prepared if it was. I love the fact that they listen to everyone's complaints and care about what we say but their game was much more addictive before the updates. As much as I love the game every update makes it less enjoyable. The only thing I really hated with the first one was the Smoker went from a character I looked forward to playing as, to one of the weaker. Then the recent update makes the infected more dangerous then the special infected, because you can still beat down the hunters and kill them no problem but once surrounded by the infected you are in deep. I looked so forward to the new maps but I just don't enjoy it as much. I feel the game was very awesome and in this rare case they handicapped it because some people could not handle it in its greatness. As far as the Hunters, if you jump straight at a survivor when he is facing you, you should get punched and killed. I only disagreed with it when I jumped at them from behind or the sides and got punched back. Its just my opinion but I hate to see this game get ruined by people. I miss Left 4 Dead....

Big J 101
04-22-2009, 09:00 PM
They've made the game more fair to the majority.
L4D was incredibly awesome when playing with friends
but when playing with cheap randoms that would use every exploit under the sun to win it was slightly less fun and wasn't as good. So they fixed the bugs and made it so you can't just closet camp and melee spam.
You actually have to use tactics now and not rely on melee spam or exploits to win an online game

trust me after a while you get sick of snotty little brats that can't play properly and just block yur way with dumpsters making it impossible for you to continue it pissed me off sooooo much

OrangeCat X
04-22-2009, 09:35 PM
trust me after a while you get sick of snotty little brats that can't play properly and just block yur way with dumpsters making it impossible for you to continue it pissed me off sooooo muchGod, I agree with you.

DethPenguin
04-22-2009, 09:39 PM
I miss Left 4 Dead....

Then go play it.

Evil Driven
04-23-2009, 10:45 PM
That is exactly what I am trying to say, you can still "closet camp" or back into a wall and punch without taking damage and there is nothing they can do to change that unless they don't let you punch at all. And those cheap people who do that only do it because they don't have skill so instead of jumping at them head on, use tactics to jump them from behind or above so they can't block it. I only say this because updating it will not solve the problem. You have got to learn how to surprise attack them after all you are the "special infected" and in campaign they don't jump straight at you. Just like people complainning about the instant kill from the Smoker well, there were plenty of ways to kill him before getting smoked off, you just didn't have the skill, so now the survivors take more damage jumping off the side then you pulling them off. And the only spot where you could get blocked without being able to move it with pipe bombs or gas tanks were the dumpsters when you try to climb out of the sewer, other than that I had no problem moving them. But we all have our opinions.

Mattbott
04-24-2009, 11:44 AM
i like L4D and your comments aren't about the game, but its players

the quality of the players has always been the main factor in enjoying L4D and no amount of updates will change this. This is the game's 2 edged sword, its the reason why i love and occasionally hate playing the game so much

i suppose if all 12 players decided to camp under a couple of small bushes at opposite ends of a Call of Duty map, that would be the fault of COD too?

smoresforbrawl
04-24-2009, 11:55 AM
So you miss your melee spam? I don't see what about the new update or any update you don't like. If you melee spammed, learn to play the game. If you liked being blocked in... wait, why do you like that? The update effected the game by making boomers better at damaging and at setting up traps. If you are mad about getting punted, instead of saying that the melee patch didn't help, think about what you did that let you get punted. The melee patched wasn't supposed to help hunters. It was put in place because melee spam was lame. If you relied on it heavily, I suggest you learn to break all your old habits. I used to melee every time time I reloaded, I don't know why, it was just a habit. But now I don't because it was a bad habit.

nerVe
04-24-2009, 01:24 PM
I used to melee every time time I reloaded, I don't know why, it was just a habit. But now I don't because it was a bad habit.

Thank you.

Dhrazar
04-24-2009, 01:49 PM
It was kinda of absurd to think that 4 people, tired, haggered and hungry, could swing weapons like that with a break in momentum against a horde of like 30-40 zombies and win.

Melee Spam =/= win.

VaporTrail
04-25-2009, 11:06 PM
It was kinda of absurd to think that 4 people, tired, haggered and hungry, could swing weapons like that with a break in momentum against a horde of like 30-40 zombies and win.

Adreniline spawned by staring death in the face can do wondorus things....


Melee Spam =/= win.

However, this is true.


Though I dunno about how tired and hungry they are. There's probably LOADS of food around, finding it is the trick. And with saferooms around they can sleep there. They might be getting on the worn side, just from all the minor injuries that crop up from the kind of combat they're going though... but two weeks plus a bit in an apocolypse environment? Think they're still fresh as dasies compared to what they'll be facing in the months to come.

Cliff notes: Melee spam bad. Melee cooldown good. Degree of cooldown is debatable, I would put it at a slightly longer time to be able to swing unrestricted... and double the time you got unrestricted, and add that to the restricted time. But thats my opinion.

killaspree
04-25-2009, 11:12 PM
in my opinion, melee spam was awesome. now that it's patched, it changed my ways of gaming. it made me use machine guns more, why is that? and i agree, patching new glitches wont help, it will make it worse.

Steve Cloud
04-25-2009, 11:37 PM
in my opinion, melee spam was awesome. now that it's patched, it changed my ways of gaming. it made me use machine guns more, why is that? and i agree, patching new glitches wont help, it will make it worse.

Patching glitches makes things worse?

I don't think so.

killaspree
04-25-2009, 11:47 PM
Patching glitches makes things worse?

I don't think so.

well, i didnt mean it like that, it's only some of the patches were bad. some were good....it changed my playing style.

Infest0125
04-26-2009, 12:37 AM
Update a plus?

Why yes, it is.

SickDaza
04-26-2009, 01:00 AM
I didn't used to melee spam before so I don't notice much difference but the game is a lot more enjoyable now that the other team doesn't instantly revert to corner camping when vomited on, althought it is still proficient. Overall the update was defiently needed, makes the game so much more enjoyable.

Evil Driven
04-26-2009, 01:45 AM
Just to be clear, I never said I camped in corners or at times it didn't get old. But the ones that do it have a false since of security with it. If you put as much time into the game as I have you would never jump straight at the person so they could see you coming and either shoot, punch, or do a combination of the them to kill you, the bots are not even cocky enough to do that on expert. Instead you jump at them from behind or the side, and if possible from above. Same thing when they camp in the corner aim and jump at the corner above their heads and fall down on top of them. I am not saying all updates were bad. I am just saying they handicapped the Smoker because you take more damage jumping off then him pulling you off. That does not make sense because if you jump off you are prepared to land right and being pulled off you simply can't land right. Probably why it was an instant kill before people complained. Then the melee, well it was mainly do to complaints of hunters not being able to jump on survivors, but I already got into this and it will not solve anything unless they take it away completely. I do love the comments on no one could melee that long in real life. Well, like he said adrenaline for one and if you paid attention the safe rooms are stocked up with toilets, food, and supplies. And on the realistic side not only would you not just run without resting at each safe house but you would be amazed what your body could do if pushed with the right motivation. I think if they wanted to do an update on of their first ones should have been improving the pistols accuracy. It gets a little outrageous when you can kill something 3 feet infront of you with dual pistols.

SickDaza
04-26-2009, 01:51 AM
I understand what your saying and I think it's all comes down to the individuals perspective and how they play the game. I to got infuriated as a hunter when I was meleed away when the survivor was facing the opposite way and I think that you put forth a good point but Valve had to remove melee spam some way, I think that the general concensus proved that people wanted a way to remove melee spam.

But overall it all depends on the person your talking to about whether the updates, particularly the latest one was 1. Worthwhile and 2. Added to the game.

l4dfan
04-26-2009, 04:09 AM
melee spam. corner camping. closet camping. shiva stacking.

valve really needs to stop catering to their community of loud whiners and work on what they have, instead of dissecting the game at will like they have been. i liked the game more when winning as infected actually felt satisfying, now it just feels bland and expected.

Nuttz
04-26-2009, 04:22 AM
Just to be clear, I never said I camped in corners or at times it didn't get old. But the ones that do it have a false since of security with it. If you put as much time into the game as I have you would never jump straight at the person so they could see you coming and either shoot, punch, or do a combination of the them to kill you, the bots are not even cocky enough to do that on expert. Instead you jump at them from behind or the side, and if possible from above. Same thing when they camp in the corner aim and jump at the corner above their heads and fall down on top of them. I am not saying all updates were bad. I am just saying they handicapped the Smoker because you take more damage jumping off then him pulling you off. That does not make sense because if you jump off you are prepared to land right and being pulled off you simply can't land right. Probably why it was an instant kill before people complained. Then the melee, well it was mainly do to complaints of hunters not being able to jump on survivors, but I already got into this and it will not solve anything unless they take it away completely. I do love the comments on no one could melee that long in real life. Well, like he said adrenaline for one and if you paid attention the safe rooms are stocked up with toilets, food, and supplies. And on the realistic side not only would you not just run without resting at each safe house but you would be amazed what your body could do if pushed with the right motivation. I think if they wanted to do an update on of their first ones should have been improving the pistols accuracy. It gets a little outrageous when you can kill something 3 feet infront of you with dual pistols.

Your argument of realism and adrenaline will be valid when zombies start popping up along with fat guys that explode and guys in hoodies that can jump 100 metres.

Steve Cloud
04-26-2009, 04:24 AM
i liked the game more when winning as infected actually felt satisfying, now it just feels bland and expected.

Well, maybe you should adopt a more defeatist attitude.

Tyr
04-26-2009, 05:00 AM
Agreed, if you want to lose it's not hard to do.

GamerKing
04-26-2009, 05:09 AM
Kill Yourself by jumping off a building.

Kiwi
04-26-2009, 09:40 AM
If you talking about how smokers are the "weakest" or "nerfed", is most definitely not the case. Yes, you were talking about how pulling them off is not an instant kill but it can certainly lead to one. NM3 - Sewers, after the panic event, pulling them down can lead to a team death. Put 3 hunters near the door they open to let the guy in, pounce them, you win. Showing that smokers can the most powerful of all the infected if your team works together with them.

Hunters not being able to pounce people from front on? Realistic? Maybe.. Annoying for hunters trying to get that guy running straight on, most definitely. It's more the survivors fault for not just pressing "melee", cause timing isn't even a main factor in punting hunters anymore, they've changed it a little so if you melee a second and a half or so before you'll still hit him.

Back to smoker. Most people actually don't know how to use them correctly / spawn in silly locations therefore making them seem useless. They're a long ranged special infected, the only others that can do that (not primary) is boomers bile and tanks rocks, and they're not near the same concept.

Corner camping, bad? Yes, but what can you do? There will always be people who don't want to rely on their skills to fight a crescendo event or something and if you happen to run into a bunch, explain to your team what to do. I've been in matches with nooby team mates and have gotten them to understand what to do during them, setup with 3 hunters and a smoker, waiting for it to be over, bam, instant win (if done correctly). I mean, at crane for example, the easiest way to win is get a smoker to pull one of the edge and have 3 hunters waiting, if you don't kill them your most likely to at least get them all relatively bad health or kill someone, making them screwed (Cause that's one hella hard level, amirite?) lol.

Anyway, I'm not going to explain playing a smoker to you cause that's not what you want to hear / you probably do, but by the ways your talking here you don't like how they're played? I dunno, your posts half confuse me but half got me to write this reply lol.

Grieverlionhart
04-26-2009, 07:54 PM
The easiest way to fix closet camping would of been to summon a tank whenever all the living survivors huddled up in one location. . .

Zombicidal!
04-27-2009, 02:14 PM
The easiest way to fix closet camping would of been to summon a tank whenever all the living survivors huddled up in one location. . .

Not Really, that would just open up a shed load of new problems like what if team mates are healing each other, there gonna be bunched up then.

OrangeCat X
04-27-2009, 05:18 PM
i suppose if all 12 players decided to camp under a couple of small bushes at opposite ends of a Call of Duty map, that would be the fault of COD too?This is what a rocket launcher is for.

Right tool, for the right job. Let's see them huddle up after flying though the air a few times.

Bioalchemist
04-27-2009, 06:46 PM
*everything he said*

I agree 100%. I myself feel that it is up to the Smoker to be a sort of "commanding officer" of the special infected, since the person playing him needs to work alongside Hunters, communicating with them all the way, so at the right time they can initiate attack strategies to defeat the Survivors.

Some of the times I've had opportunities to play Left 4 Dead online (currently have dial up at home, so I can only play on Live at certain places), I've heard people complaining about being Smoker. Yes, many of the "instant death" spots were removed after much complaining, but by not just rushing in and snagging whenever and wherever you can, you can be the leading Infected.

the quality of the players has always been the main factor in enjoying L4D and no amount of updates will change this. This is the game's 2 edged sword, its the reason why i love and occasionally hate playing the game so much
This.