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MoSteel
04-28-2009, 09:54 AM
What is the Source Engine Demo Saver?

The Source Engine Demo Saver (formerly the TF2 Demo Saver) is a small program to help users record, save, rename, and sort Source game demo recordings (.DEM). By simplifying the process of saving demo files, the Source Engine Demo Saver makes it easy to create Source game demos while minimizing the risk of overwriting older demo files.

Current Version: 2.2 (Updated June 24, 2009).

Currently Supported Games:

Left 4 Dead
Team Fortress 2
Garry's Mod
Counter-Strike: Source
Day of Defeat: Source

Download Links:

S.E.D.S. can be downloaded from multiple locations:

FileFactory (http://www.filefactory.com/file/ag87bgb/n/SEDS_Version2_2_zip)

L4Dmods.com (http://www.l4dmods.com/index.php?option=com_joomloads&view=package&Itemid=133&packageId=33)


Instructions

Installation

When you first start the Source Engine Demo Saver, the Setup menu will appear automatically. First, enter your Steam Account Name into the text box. If you're unsure of your Steam Account Name, you can check it by opening Steam and selecting File > Settings, then click on the Account tab. Second, select all the games you want to use with S.E.D.S. Verify the information you have entered and selected is correct, then click on "Install Now" to install S.E.D.S.

Once installation has completed, the "Installation completed." message box will appear. Click "OK" to close the program.

Installation Instructions can be found inside the Help Contents (sedsHelp2.chm) under "Tutorials" > "Installing S.E.D.S.".


Recording & Saving

Recording demos with S.E.D.S. is only a keystroke away. Simply start a game with S.E.D.S. installed, join a server, and then press the NUMPAD_ENTER key to begin recording your first demo. A message will appear in chat telling you which demo file is being recorded to. If you want to start a new demo recording, you simply press the NUMPAD_ENTER key again to automatically begin a new demo. The Source Engine automatically makes a new demo each time a map changes, but not when you switch servers, so be sure to start a new demo recording for each server you join.

After you exit the game, simply run the Source Engine Demo Saver, check the boxes for the games you want to use the S.E.D.S. to save, and click on the "Save Demos" button. Your demos have now been saved to a "saved_demos'date'" folder in the game directory.

Recording & Saving Instructions can be found inside the Help Contents (sedsHelp2.chm) under "Tutorials" > "Recording and Saving Your First Demo".

Feedback

If you have any suggestions, questions, or encounter any bugs, please let me know right away. Post here, or send me an email at sedsfeedback@gmail.com. Additional features are planned to be added in the future, so be sure to check back. More information can be found here (http://most-anguilliformes.blogspot.com/).

Images:
http://i103.photobucket.com/albums/m157/neschampion/helpFirst03.jpg

SlowMotion
04-28-2009, 10:28 AM
Looks kind of suspicious to me, like it modifies certain files to trigger certain anti-cheat systems..

MoSteel
04-28-2009, 05:32 PM
Looks kind of suspicious to me, like it modifies certain files to trigger certain anti-cheat systems..

What makes you say that? I've been using this for a while now with no issues, but if you are concerned please let me know which "certain files" it modifies that you are worried about so I can address your concerns.

MoSteel
04-30-2009, 05:15 PM
I've gotten a couple requests from other people curious about the process of putting S.E.D.S. together, so I've started up a site to post information about it.

http://most-anguilliformes.blogspot.com/

Updated yesterday with "Under The Hood: Building S.E.D.S. 2.0 (Part 1)".

Let me know what you think.

darkmessiah
04-30-2009, 05:22 PM
Very cool! I might try it sooner or later.

MoSteel
05-05-2009, 01:18 AM
Progress Update: Additional features are coming along nicely. One feature I'm still working the kinks out of is renaming the demo files with the map name and creation time, rather than a generic name and saving time. Hopefully it'll make finding which demos are which a little easier.

Additionally, a new post is up at the S.E.D.S. site:

"Under The Hood: Building S.E.D.S. 2.0 (Part 2)" (http://most-anguilliformes.blogspot.com/2009/05/under-hood-building-seds-20-part-2.html)

This one covers a bit of my exploration of Visual C#, some of the coding process involved and a few other aspects of Visual Basic.

MoSteel
05-28-2009, 03:09 PM
A new version is up with a few minor updates, and after some experimental coding attempts some new features are in the works for the next release.

Version 2.1 Notes:

New Features

*Games that S.E.D.S. is not installed for will not have selectable checkboxes.

Other Changes

*Updates to adjust coding for future additional feature sets.
*Minor adjustments to the seds.cfg file.


Download Links:
FileFactory (http://www.filefactory.com/file/ag268a2/n/sedsv2_1_zip)
L4Dmods.com (http://www.l4dmods.com/index.php?option=com_joomloads&view=package&Itemid=133&packageId=33)

MoSteel
06-25-2009, 01:21 AM
Another update is now available for the Source Engine Demo Saver, and the OP has been updated accordingly.

Version 2.2 Notes:

New Features

*Added CS:S and DOD:S to the games supported by S.E.D.S.
*Installation Menu now gives more information about what games S.E.D.S. was installed for.
*The recording keybind is now customizable by the user through a drop-down menu in Customize Settings.
*Users can now add new games to the S.E.D.S. after the initial installation by using the Add Games menu.
*Error boxes updated throughout the program.

Other Changes

*Help File has been revamped again to reflect changes; now with more information on customization, new features, and watching demos.
*Various minor UI changes to enforce uniformity within the program.


Download Links:
FileFactory (http://www.filefactory.com/file/ag87bgb/n/SEDS_Version2_2_zip)
L4Dmods.com (http://www.l4dmods.com/index.php?option=com_joomloads&view=package&Itemid=133&packageId=33)

Brief Overview:

The Source Engine Demo Saver is a small program to help users record, save, rename, and sort Source game demo recordings (.DEM). By simplifying the process of saving demo files, the Source Engine Demo Saver makes it easy to create Source game demos while minimizing the risk of overwriting older demo files.

Current Version: 2.2 (Updated June 24, 2009).

Currently Supported Games:

Left 4 Dead
Team Fortress 2
Garry's Mod
Counter-Strike: Source
Day of Defeat: Source

To install it you simply run the .exe file included in the .zip folder. The Help file contains additional information, and there is some information on the development of it here (http://most-anguilliformes.blogspot.com/). Let me know if you have any requested features or encounter any bugs or problems.