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View Full Version : Boomer fails


Chr0n1c
06-23-2009, 04:20 PM
(Now before anyone gets bent out of shape thinking 'wut? shutup nub, get gud.' first consider my argument carefully.)

Lets exclude situations where my argument does not apply, such as when you are trying to boom against your average group of public players. It's really not hard at all to get a barf bag against averagely skilled and moderately experienced pubbers if you know what you're doing.

While nothing is more satisfying then getting all the survivors covered in green bile as they're trying to recover from an ambush during a crescendo, nothing is more frustrating when it becomes virtually impossible to get ANY boom attempt to work.

Add in even one or two good players to a group of survivors (after you make the others rage) and it becomes much harder to get a successful boom. Get a team of survivors that are all friends and are used to playing together (and all are skilled players) and booming is virtually impossible!

Why?

1. It's hard to spawn. The survivors will often have a 'roving' survivor or will stay spread out just far enough so that at least one is on opposite sides of objects that you could normally use to spawn behind, making it impossible to spawn because you can be seen.

2. Because of the aforementioned tactic, you often find yourself frantically looking for a spawning location as your frustrated comrades do their best to land a pounce or smoke to create a distraction for you to pull off the boom. This scenario can lead to many poorly chosen spawn locations. If you spawn too far away you wont get anywhere close to the survivors to get a boom off before they explode you through a wall or doorway.

3. Even IF you get a good spot to spawn and try to take the survivors by surprise, The very second you spawn, the boomer's loud gurgling blows your cover. The boomer is so easilly heard and distinguished by all of the survivors. All they have to do is spin around and aim in the direction of the sound, and you have instant epic fail.

4. You can't spew while you walk. You spawn behind something and you might get a split second to emerge from your spawn point to puke, but you can't puke while moving. Obviously if you can see the survivors, they can see you, and will make quick work of you before you even stop your fat ass from jiggling long enough to purge.

5. 'Splash' radius is way too small. You get close, really close, and they kill you, yet none of them get covered in bile. I've seen some strange things happen that could even be considered a glitch, where you are right next to a survivor almost close enough to slash them and you are exploded and no one gets bile on them.

6. Survivors can shove you away while you're in the process of puking and they dont get anything on them. This one I hate. On your screen, vomit flies through the air, and someone gets in your face to shove you away, yet gets nothing on them.

7. It takes forever to gain control back of the boomer after you get shoved.

8. You can shoot through the doors, you can throw a smoker tounge through the doors (if an opening has been slashed), yet you can't puke (or splash) through the doors even if there is an opening.


Because of the game's dependency on the boomer, with how the game works on the infected side, without a good boom, its impossible to win. I hate ranting, but I feel that the boomer's simply too underpowered to be useful against a skilled group of opponents. Eventually VS will become unplayable as people's skill levels as survivors get better unless the bommer gets a little buff or mod.

What do you guys think?

Zorgy
06-23-2009, 04:32 PM
While the boomer does have some small flaws. It's the most satisifying SI to play IMO.
Plus he is one sexy beast :D

CrAnKeDHigH
06-23-2009, 04:44 PM
Your arguement about playing against a good team just doesnt tread water. I mean, thats what you get when you play against a good team. Such is life when playing video games. If you want booming to be easy, play against pub noobs.

I will, however, agree that the bile is waaaaaaaaaaay too random. I know what you mean when you say you explode next to someone and it doesnt even get on them. Yet sometimes you get mad because you actually shove a boomer then shoot him from a distance and still get covered. Its totally random and very annoying sometimes. Not too mention the randomness of booming length.

Other than that, I think the melee shouldnt really stagger the SI very long at all. It gets annoying when someone can shove you and you seemingly stagger forever. But, on the flip side, if the boomer didnt stagger for a long time, you would never have time to shove, run back a distance and then shoot him to avoid getting covered.

one of them
06-23-2009, 04:47 PM
I agree completely with every point you made. I've had moments as a survivor where I MYSELF saw puke coming out of the boomer, but then I shoved him and got no puke on me.
Another thing you didn't mention is the Puking Arch. It exists, but not visually. If you arch upwards, you do not VISUALLY see where the puke is going up and dropping, it just sprays like normal. Therefore it's very hard to master puking from a distance, it's more of a guessing game.
The Loud Gurgling has gotten me killed countless times. On NM1 for example, as soon as they are down the first set of stairs from the roof, I would sometimes hide in that room with the breakable wall and pop out as soon as they passed me. Sounds like a pretty good plan until that damn boomer starts gargling, then the survivors can pretty much PINPOINT your location and kill you through the wall.

Your arguement about playing against a good team just doesnt tread water. I mean, thats what you get when you play against a good team. Such is life when playing video games. If you want booming to be easy, play against pub noobs.

He doesn't want booming to be easy, he wants it to be fair. Sure, good players can predict where boomers would come from or what tactics they may be using... but it shouldn't be as ridiculous as it is. The difference between a "pub noob" and a "good player" is that the good player knows what to listen for.

yourbadmega
06-23-2009, 04:53 PM
i agree and disagree at the same time with your arguement. If the survivors are good, why don't you invite your friends to help rip them up then? If they can't come, then it looks like your team is the suckish pub team. Not much you can do about that except try another team which might have better cooperation.

CrAnKeDHigH
06-23-2009, 04:57 PM
He doesn't want booming to be easy, he wants it to be fair. Sure, good players can predict where boomers would come from or what tactics they may be using... but it shouldn't be as ridiculous as it is. The difference between a "pub noob" and a "good player" is that the good player knows what to listen for.

Yeah, I see what he is saying. And I agree, it is very annoying, but unless they take away the noise the boomer makes, there isnt much you can do against a good team. And like I already said before, I agree with both of you, the booming is way too random and unpredictable.

Zhadist
06-23-2009, 05:40 PM
I dunno if anyone else has noticed this, but it bothers me sometimes. Not a lot, but its like...what?

VS Boomer: Can't puke while moving around.
Campaign Boomer: Pukes while turning the corner.

VS Tank: Doesn't throw a rock very far, even if you try to angle/arch it.
Campaign Tank: Rock curves in midair or just hits you no matter what (mainly seen on expert)

I don't really get annoyed by this since I always enjoy playing with friends cause they're what makes the game worth it. But has anyone else noticed that before?

RejectWoW
06-23-2009, 05:52 PM
I dunno if anyone else has noticed this, but it bothers me sometimes. Not a lot, but its like...what?

VS Boomer: Can't puke while moving around.
Campaign Boomer: Pukes while turning the corner.

VS Tank: Doesn't throw a rock very far, even if you try to angle/arch it.
Campaign Tank: Rock curves in midair or just hits you no matter what (mainly seen on expert)

I don't really get annoyed by this since I always enjoy playing with friends cause they're what makes the game worth it. But has anyone else noticed that before?

Yeah, ive noticed that too, goddam AI is just way too good with SI. (But I dont really mind since its supposed to be hard :P)

Jesus123
06-23-2009, 05:54 PM
They need to make different type Versus searches too make it more fair for instance. The first search would be for teams only. Second search would be for people skill. Third search is completely random and you CANNOT play with friends or people you previously played with in a campaign. Something along these lines so it would be easier to play with other people.

Deadly
06-23-2009, 06:13 PM
I dunno if anyone else has noticed this, but it bothers me sometimes. Not a lot, but its like...what?

VS Boomer: Can't puke while moving around.
Campaign Boomer: Pukes while turning the corner.

VS Tank: Doesn't throw a rock very far, even if you try to angle/arch it.
Campaign Tank: Rock curves in midair or just hits you no matter what (mainly seen on expert)

I don't really get annoyed by this since I always enjoy playing with friends cause they're what makes the game worth it. But has anyone else noticed that before?

What? As a tank, I can through a rock the length of an entire map if I arc it right, and as a boomer, you can move and then puke while moving and then you stop. It's not like you have to run, stand in place for 5 seconds, then it allows you to puke. I understand what you (the op) means about it being so hard to play as a boomer, and I tend to agree with most of your points, however; it seems to me like you just need some more practice as a boomer. Try playing against bots in single player or take time to think about tactics. More often then not, the survivor team won't see your stream of puke while running around a corner and will just run right into it. Another tip: try positioning yourself into the middle of the 4 survivors, this way, if they all melee you you will blow up all over them. The boomer is all tactics, just like the other special infected.

Platypus
06-24-2009, 11:24 AM
They need to make different type Versus searches too make it more fair for instance. The first search would be for teams only. Second search would be for people skill. Third search is completely random and you CANNOT play with friends or people you previously played with in a campaign. Something along these lines so it would be easier to play with other people.

Updated match making will make it so you can bring a party of 4 into a VS lobby then search for another party of 4 so you can actually play against a team instead of pubs.

ThoughtThinking
06-24-2009, 11:27 AM
Personally i agree with your points about boomer

But im pretty good at boomer even thought i have SHITTY conncetion
i barely miss

SickDaza
06-24-2009, 11:32 AM
Updated match making will make it so you can bring a part of 4 into a VS lobby then search for another party of 4 so you can actually play against a team instead of pubs.

Really that is brilliant.

UKMD Elmo
06-24-2009, 11:34 AM
Really that is brilliant.

I hear that. It should be an optional thing but this would be fantastic for having a decent chance of going up against a team that has a clue.

Well done Platypus.