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View Full Version : Zombie Campaign?


blah
06-29-2009, 09:01 PM
What if the new unannounced mode is a ZOMBIE mission where you and up to 8 friends are zombies, and your trying to infect a city! But there is a Military Prescence, so that makes it much more harder.

Of course, Since Zombies die easily, you can respawn outside the City Limits. There are AI Soldiers who have guns in the city, with many civillians running around! Regular Zombies are spawned but the Military can easily take them. But if the zombies team up and try to go for one of the entrances, That whole point can be overwhelmed and zombies can be let through. However, the downside is that more soldiers are spawned elsewhere, that come and try to reclaim the area. And so on!

SlainPwner666
06-29-2009, 09:02 PM
Tat would be nice.

quintman
06-29-2009, 09:03 PM
that would be insane

Platypus
06-29-2009, 09:10 PM
What would be more insane is if actual people could play the soldiers. /JIZZ

quintman
06-29-2009, 09:13 PM
that true.. we could even have an all out war between military and zombies

blah
06-29-2009, 09:18 PM
32 vs 32 matches? Zombies vs Humans defending the City?
With several Control points in the city? Humans have a choice of classes to pick, while zombies can pick whatever zombie they want. Just the Downside is, there is a limit of how many of each.

Edit: Fuck, I've been playing too much Team Fortress 2.

quintman
06-29-2009, 09:19 PM
yeah like wouldnt that be awsome

7oXic
06-29-2009, 09:55 PM
32 vs 32 matches? Zombies vs Humans defending the City?
With several Control points in the city? Humans have a choice of classes to pick, while zombies can pick whatever zombie they want. Just the Downside is, there is a limit of how many of each.

Edit: Fuck, I've been playing too much Team Fortress 2.

Lmao I was about to say. Still sounds fun though

FilButch
06-29-2009, 11:31 PM
What if the new unannounced mode is a ZOMBIE mission where you and up to 8 friends are zombies, and your trying to infect a city! But there is a Military Prescence, so that makes it much more harder.

Of course, Since Zombies die easily, you can respawn outside the City Limits. There are AI Soldiers who have guns in the city, with many civillians running around! Regular Zombies are spawned but the Military can easily take them. But if the zombies team up and try to go for one of the entrances, That whole point can be overwhelmed and zombies can be let through. However, the downside is that more soldiers are spawned elsewhere, that come and try to reclaim the area. And so on!

You win

Raydude4115
06-29-2009, 11:36 PM
what if u could be the witch O_O

Sigurd
06-29-2009, 11:46 PM
How about this:about 20 or so starting zombies that start outside city limits.1 person is randomly chosen to be the tank later on if a tank event happens.Every civilian or military person you infect/kill comes back as an AI infected that will go into a frenzy and attack any other civilians and such.There are about 30 control points with 1 that is just outside the city limits that the infected start with.Once a player infected kill enough people,like around 10 or 20 with it going up by 10 every time,he can choose any ability.Also,it will have a dynamic uncommon infected citizen.If you kill a soldier he comes back as an AI infected with a bullet proof vest and helmet.Once you take over an entire city,you can move onto the next city/map.It will keep going till you reach the country's capital or until everyone leaves.By the time they get to the country's capital all the player infected should have a wide array of abilities.Maybe like the choice to have fire resistant skin and be able shoot flames out of small holes in your chest or hands.

Raydude4115
06-29-2009, 11:55 PM
I just noticed....they could make a add-on for Left 4 dead! where the swat and army are fighting the infected....and all infected and humans are players....for the humans...you start with guns for what class you are (im stealing from you?!...yes i play TF2 and its good...) and you are in the spawn point....then there is a new cover system that allows you to hid behind walls and barricades for protection...then you hold off the infected and if the infected reach a certain point...(because they cant pass the humans Spawn line...its suppose to be a line where you..in this case the infected cannot pass and until you cap that point you cant move on (stealing from TF2 again :/) and when the infected reach the spot they get points but if they dont make it then the humans get points for the infected killed but the infected get little points (poor infected with there little points D:) and they switch just like versus and goes on until you know the end of a campaign and this will take hours of hunter screaming and stratagy and mics to make it through....thats enough to make a game if its a small one O_O and there is my 10 minutes worth of typing :D