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View Full Version : Should ground wepons be a good idea?


xxbl4ckxx
01-02-2008, 08:42 AM
hmmmm. i was thinking of this what if you could pick up sertain objects on the ground to help fight of thoughs undead bastards. perhaps a Axe a Chair peace of wood, a frying pan or even a golf club. these could be a backup wepon just in case you ran out of ammo or if u just feel lik kicking the shit out of a zombe with a golf club. haha that would be kinda cool of coarse the Hand wepons would suck against hordes :)

sumguy
01-02-2008, 09:03 AM
lol i like it i would love to kill a zombie wit a battle axe or a computer (Airport computers) or like in the airport shoot a panel with all the departures on it and have it fall ontop of a horde and cause tons of mischief.

Reptile
01-02-2008, 09:11 AM
You can always use the melee attack of your guns if you run out of ammo.

Katana + zombies + dismemberment = <3ness.

dontleave
01-02-2008, 09:11 AM
Yes... but they should only server limited efficiency. But not something stupid like a computer or Katana.

Baseball bat -> [Fire Axe -> Machete.]
Tier 1 2 or 3

xxbl4ckxx
01-02-2008, 09:23 AM
You can always use the melee attack of your guns if you run out of ammo.
Ground Wepons Verry on attack Power more than a gun wip though

Prometheus
01-02-2008, 09:24 AM
Ground Wepons Verry on attack Power more than a gun wip though

Nice.

xxbl4ckxx
01-02-2008, 09:25 AM
But not something stupid like a computer or Katana

Agreed:

Stuff like wood debree a axe, (fire axe) mashety, cant spell. or a gold club. even a baseball bat. you would only allow to use one at a time and pull it out very quckly and the item would break aftr time.

xxbl4ckxx
01-02-2008, 09:26 AM
Prometheus thx :p

Prometheus
01-02-2008, 09:28 AM
Prometheus thx :p

You're welcome, and may I just say that your next post was equally exquisite.

dontleave
01-02-2008, 09:38 AM
or a gold club

Gold club? Golf club? Anyway, I wouldn't see it as practical, it's good for one hit before it bends back and smashes you in the face.

A baseball bat is likely to break too, but it's a baseball bat, as I understand that's very common in the USA. Plus I suggest it as a tier 1 melee weapon, and fire axe and machete as interchangable tier 2 and 3.

Eddy_of_the_dead
01-02-2008, 09:55 AM
and a katana cos its kicks ass
and maby a machete cos thats a real chopper

dontleave
01-02-2008, 09:59 AM
and a katana cos its kicks ass

Yeah, no.

Kamikaze189
01-02-2008, 10:05 AM
I think a good balance for this would be to have the melee weapon instead of the pistol. No weapon breaking, you do more damage, and you have a bit more range with it. You'd be sacrificing your ranged shots with the pistol, but meh. I think I'd opt for a baseball bat rather than a pistol when in tight quarters where the pistol wouldn't be as good, ya know?

tp500
01-02-2008, 10:06 AM
First person dead rising?

dontleave
01-02-2008, 10:07 AM
That's actually what the secondary fire is for, melee weapons in this case would be ENTIRELY optional.

Unless you drop everything by accident, had nothing else but a baseball bat. Otherwise, you may as well use rifle butt and pistol whip.

USS_Stud
01-02-2008, 10:07 AM
First person dead rising?
My goodness, I wish.

And clearly half of us here have computers better than ps3/360.
Why is it that no one else can replicate the 500-man-on-screen that Dead Rising's done?

Shrubberyjsc
01-02-2008, 10:13 AM
IMHO, once you guys play, I think you won't care about melee weapons so much.

There's just so many times where you need to kill at range, and the melee attack is already surprisingly effective.

That's not to say that it wouldn't be fun to use some silly melee-only weapon for shits n' giggles.

=)

tp500
01-02-2008, 10:22 AM
If you REALLY want to know which melee weapons work well with those pesky zombies(or in this case rabid infected), read Max Brook's Zombie Survival Guide. Im sure most of us have heard of it. VERY interesting. Almost makes you think zombies are real.

xxbl4ckxx
01-02-2008, 10:26 AM
I think a good balance for this would be to have the melee weapon instead of the pistol. No weapon breaking

Ummm No we need the Pistol. and the wepons should break because if you have a baseball bat and you keep hiting the shit out of something it's durabilty goes down and eventualy it would break. Also after time f your wepon breaks while hitting something and your forced to reload your gun it helps the zombies gain a advantage on you unless your team is prepaired.

xxbl4ckxx
01-02-2008, 10:31 AM
That's actually what the secondary fire is for, melee weapons in this case would be ENTIRELY optional.

Um what if you ran out of pisto; amo or your saving it for a fall and The AI director decided to lower the level of AI Zombies attacking that is when you can pull out your mele wepon

globalenjoi
01-02-2008, 11:05 AM
I thought the pistol had unlimited ammo?

Also, I have a feeling melee weapons would be totally useless. The melee attack that is in game so far seems useful, but as far as equipped melee, it seems kinda pointless. First, trying to melee a horde of oncoming zombies? Doesn't seem possible at all. And what about the boss infected? How does one go about hitting the hunter with a golf club? Would it be wise to slam an axe blade into the side of the boomer?

Also, this thread has the worst grammar ever.

Stickgore
01-02-2008, 11:16 AM
MELEE WEAPONS WOULD MAKE IT SUCK DICK BECAUSE ppl would always be like &quot;Lets see if I can kill this witch with my axe&quot;!

dontleave
01-02-2008, 11:17 AM
Why is it that no one else can replicate the 500-man-on-screen that Dead Rising's done?

Because Dead Rising's engine was made for that, and no one else wants to.

asu
01-02-2008, 11:51 AM
I dont know... Those four Survivors at L4D are normal people just like me and you (with the exception that they are immune against the virus). Giving them the ability to beat the shit out of other humans (infected, but still humans) would make them look a bit too crazy I think.
I mean: Shooting at someone who wants to harm you is easier than chopping his/her bodyparts off. I think youŽll never be the same person again after you decapitated someone with a machete...his blood all over you... D:

Dead Fish
01-02-2008, 12:04 PM
I think a good balance for this would be to have the melee weapon instead of the pistol. No weapon breaking, you do more damage, and you have a bit more range with it. You'd be sacrificing your ranged shots with the pistol, but meh. I think I'd opt for a baseball bat rather than a pistol when in tight quarters where the pistol wouldn't be as good, ya know?

I totally agree with that. It's what I thought of before too. I'd like to see something like ZM's sledge hammer, but with a faster &quot;main attack&quot;.

Mouse1: Light Melee Attack (fast) --> Does more damage than a pistol/rifle melee hit.
Mouse2: Heavy Melee Attack (slow) --> Kills a regular infected with one hit.

It has to be balanced though, so you'd have to trade it with the pistol. That's hard to explain to the player though. Like in Doom 3, you could only use your flashlight -or- a gun, witch is just silly.

Also, this thread has the worst grammar ever.

Agreed.

I think youŽll never be the same person again after you decapitated someone with a machete...his blood all over you... D:

And seeing the world (your hometown) end in a zombie apocalypse, killing your way out of it, is not traumatic in any way? ;)

globalenjoi
01-02-2008, 12:18 PM
I totally agree with that. It's what I thought of before too. I'd like to see something like ZM's sledge hammer, but with a faster &quot;main attack&quot;.

Mouse1: Light Melee Attack (fast) --> Does more damage than a pistol/rifle melee hit.
Mouse2: Heavy Melee Attack (slow) --> Kills a regular infected with one hit.

It has to be balanced though, so you'd have to trade it with the pistol. That's hard to explain to the player though. Like in Doom 3, you could only use your flashlight -or- a gun, witch is just silly.

The main problem I see with it is how it works compared to the infected attacks. If you are hitting them, chances are they will be hitting you too. And, from what I've seen, it's not often that you are fighting one or two zombies at a time. Usually, its tons of them charging you, with many of them hitting you at once. How useful would the slow, kill-an-infected-with-one-hit melee attack be?

I have been under the impression that the melee attack that's in the game now is to help give you a chance to shoot them, to put a little space between you and the infected. It gives you a chance to kill them, without taking too much damage. I don't think it's meant to simply kill the infected.

And, replacing the pistol with a melee weapon would not help. At all. How much use will you get out of a baseball bat while you are laying on your back, waiting on your friends to save you? That seems to be a key reason to have the pistols. As you are on the ground, desperate for help, you still have your pistol. You still have some hope, blasting the infected as they try to surround you.

dontleave
01-02-2008, 12:19 PM
Infected die in one hit already.

Dead Fish
01-02-2008, 12:25 PM
Infected die in one hit already.

What do you mean, melee? Only if they are facing away from you, or so I've heard. They certainly take more than one bullet.

And, replacing the pistol with a melee weapon would not help. At all. How much use will you get out of a baseball bat while you are laying on your back, waiting on your friends to save you? That seems to be a key reason to have the pistols. As you are on the ground, desperate for help, you still have your pistol. You still have some hope, blasting the infected as they try to surround you.

Good point.

dontleave
01-02-2008, 12:37 PM
What do you mean, melee? Only if they are facing away from you, or so I've heard. They certainly take more than one bullet.

Not likely. But yes, one hit if you ninja them. Recent developements lead me to believe they take damage and eventually die from frontal hits.

My meaning was why would you replace a weapon that can down an enemy in one hit with ease (headshot) and at the most 3 hits, with a weapon that puts you closer to the danger and is potentially less effective.

(This is if melee replaces pistol entirely)

USS_Stud
01-02-2008, 12:45 PM
Melee weapons have been done. Time to stick with firearms.

Dead Fish
01-02-2008, 12:46 PM
My meaning was why would you replace a weapon that can down an enemy in one hit with ease (headshot) and at the most 3 hits, with a weapon that puts you closer to the danger and is potentially less effective.

1) Unlimited ammo.
2) No need to aim. (Aligning headshots won't be that easy, imo)
3) Weapon variety (read: for fun).

dontleave
01-02-2008, 12:50 PM
2) No need to aim. (Aligning headshots won't be that easy, imo)

Aligning headshots WILL be easy you mean?

1) Unlimited ammo.

No, instead your ammo turns into your health meter. You're fucked if more than 5 infected attack you, if you're not fucked by then then I call IMBA!

3) Weapon variety (read: for fun).

Yes, I said IF melee replaced pistols entirely.

Puscifer
01-02-2008, 12:59 PM
wow this thread just made me realise how better picking weapons off a table is gonne be. Compared to like buying them in css its gonna add to the realism a lot:)

Dead Fish
01-02-2008, 01:08 PM
Aligning headshots WILL be easy you mean?

No. By headshot I mean using a gun. And since the infected are fast, shooting them in the head won't be as easy as with other zombie games.

Imagine the regular melee attack with more damage and a different weapon model. It will push the infected back, cause others around them to stumble too. As we've seen in the videos, melee is a usefull feature. I think those kind of weapons would help deal with more infected better, than you think. (At least the way, I'd like to seem them implemented) Of course you will take damage, fighting five infected at the same time, but the pistol won't do much better up close.

dontleave
01-02-2008, 01:10 PM
The pistol wont let them up close.

ShadowSlayer7
01-02-2008, 01:20 PM
I think it is just better without it. We already have melee with the guns which pushes the infected AWAY from us.

Why would you want to get closer to the infected to smack it with something like a bat when you can just shoot its face off with a shotgun?

Kamikaze189
01-02-2008, 03:18 PM
A baseball bat would continually push the infecteds back when you hit them. Its effectiveness would be ideal when dealing with fewer enemies once you get decent with it.

Why would it be better than a pistol? Pistols mean reloading, and you have to stop to melee. Why not just have a weapon that melees more effectively and without a reload time? That's why I think, in some portions of the game, having a baseball bat would be better. You're going to end up meleeing the baddies anyway, so how about using a weapon made for it, when the situation calls?

Another thing, the bat is not the best thing in the world, or meant to be. If they aren't coming directly at you or you time it wrong, you will be getting hit. So it will not be some kind of uber-weapon if it were put into the game, as I imagine it. Just useful in tight spaces where you're going to have a lot of melee action happening regardless.

hooray for zombies
01-02-2008, 03:44 PM
Hmmmmm, what else is good in close quarters? Oh yeah, a goddamn shotgun.

Armored_Zombie_Cow
01-02-2008, 05:04 PM
i say no to any melee weapons whatsoever. doesnt fit well into the team aspect of gameplay..
u would just have melee rambos.
Also: (shrub might know) When u melee a zombie and he stumbles back, do any zombies he hits also stumble or is it like TF2 where they just glide right thru each other?

Shrubberyjsc
01-02-2008, 05:34 PM
Also: (shrub might know) When u melee a zombie and he stumbles back, do any zombies he hits also stumble or is it like TF2 where they just glide right thru each other?


I do know, and you should too!

=)

It's in Squerl's write up.

Yes. They bonk into each other and many get knocked back.

Armored_Zombie_Cow
01-02-2008, 05:35 PM
It's in Squerl's write up
yeah well its been over a year since i read that so...

Hauger
01-02-2008, 05:36 PM
While we are talking about this, will there be any stationary weapons in l4d? Like an 50cal or something?

Armored_Zombie_Cow
01-02-2008, 05:38 PM
yeah at the finale there is a stationary .50 cal

dontleave
01-02-2008, 05:43 PM
While we are talking about this, will there be any stationary weapons in l4d? Like an 50cal or something?

M249, I haven't heard anything about a stationary .50Cal at the finale.

Unless an M249 is a .50 Cal? Or it's not an M249 at all!

globalenjoi
01-02-2008, 07:32 PM
I thought the mounted gun at the finale was removed?? Or maybe I was thinking of the 2nd tank.. I'm not sure.

Eddy_of_the_dead
01-03-2008, 03:45 AM
think of the 2nd tank.. I'm sure.

boomers but crack
01-03-2008, 05:49 AM
or like in the airport shoot a panel with all the departures on it and have it fall ontop of a horde and cause tons of mischief.

Ahhh now that would be cool if certain bosses could knock down signs and billboards off tall places onto the survivors. I guess the only one that would have the strength is the tank though :/

Kamikaze189
01-03-2008, 08:01 AM
u would just have melee rambos.

Er?

How would having a melee rambo be different from having a gun rambo, which I'm sure you'll already have in the game, as it does have guns?

And balancing things is all you have to do, here. If the bat is too good, the devs could limit it to only one person having one. But I don't think you'd have people killing everything with it.

Anyway, I'm done arguing about baseball bats. I don't even like the sport. The devs will do what the devs do.

asu
01-03-2008, 08:15 AM
rather off topic but:

I would love to see a front kick instead of a gun swing from time to time.
It would look cool and add some variety to the game IMO =)

Sifer2
01-03-2008, 10:33 AM
To make it worthwhile they would need to nerf the melee attack so that it does almost no damage an is only good to stun. Otherwise not much point in searching out a baseball bat or something. It also would be more useful if there was less ammo. Since right now they have hundreds of bullets so the chances of running out between checkpoints seems slim.

dontleave
01-03-2008, 10:47 AM
And balancing things is all you have to do, here. If the bat is too good, the devs could limit it to only one person having one. But I don't think you'd have people killing everything with it.

No they couldn't. Or they would in that sense limit the M16 to one person. Which they haven't, they haven't limited anyone to anything.

I would love to see a front kick instead of a gun swing from time to time.
It would look cool and add some variety to the game IMO =)

I mentioned this in another topic, but yes.