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Tyr
05-17-2010, 06:32 AM
Remember how I ranted back in 2009 about declining and stagnating game quality? Remember how I said I pretty much made a massive rant every year? If you do then sort your priorities out. Serously, why remember that?

Anyway the discussion we had on this (http://www.left4dead411.com/forums/showthread.php?t=15667) thread inspired me to write my 2010 rant. I wrote it on the Escapist under another name but thought I'd share so you can read at your own leisure as I talk my head off about stuff. This time I believe, it's on the idiocy of the games industry. Copy-pasted from my Escapist thread.

I apologise in advance if this comes across as a great big melodramatic bitch, (which it pretty much is,) but I feel it needs to be said. Granted it is very long, I hope you read it but I can accept that when I rant I tend to go on for far too long so no hard feelings if you don't.

What's up with the games industry these days? All I seem to hear is stories about how more people are being laid off from Videogame Giant X and how these companies are placing the blame squarely at the feet of us, their customers. As far as they're concerned we pirate, cheat and lie our way to get their product without them getting any profit. We're horrible horrible people and should be treated like the criminals we may or may not be.

As a gamer I find myself having to jump through more and more hoops to try and play a game. I have lost count of the times I have signed on to online services to be allowed to play a game I have bought. That's not even the reason for this wee rant here, I've grudgingly come to accept this as a given now, granted I do often find myself weighing up the benefits of owning a game with the annoyance of having to find a way to be able to play it but that's my problem I guess.

My problem here is with the cluelessness of the game industry higher-ups. Recently the news has come through of EA's new nominal fee to buy codes to enable EA Sports gamers to play online. Granted this isn't going to be an issue for people who buy Madden 20XX because they're not the target of this new system. However those who enjoy renting, trading or reselling are going to find themselves having to pay a nominal fee to play online.

This comes most likely after the realisation of the games industry that, holy shit, people are trading renting and reselling games! I think the estimate was that a game may be traded, rented or resold up to four times in it's lifetime. The answer that idiots came up with was that game companies are only earning a quarter of what they should be!

Anyone with a brain will tell you that the very reason people do trade or rent or buy previously owned games is because they are people who don't want to buy a game. These aren't lost customers; they're just people who weren't keen to buy the game from the shelf and who most likely wouldn't have even if they had no other option. Fair enough too when, with EA Sports in mind, the same game is released every year - people don't want to necessarily buy the same game every year. What they do want is to be still able to play it so as to ensure that there will still be people to play with online.

But do I think it's wrong for companies to get a nominal fee from people who use their products without paying full price for it at a store? After all these are people who don't actually contribute to the game company but still benefit from the product.

Well yes I do think it's wrong.

Seems petty of me doesn't it, but really if I buy something that thing becomes mine and I should be able to do what I want with it as long as that falls within the law. This includes selling it to someone else. Now if someone is paying me for something shouldn't that thing also become theirs? EA doesn't think so, EA thinks that this person should buy the game from a store because they're a customer of EA's not of mine. Can you imagine if this same logic applied to everything else? If I sold my bike the person who bought it from me would have to pay a fee to Avanti before they're allowed to use it. If I sold my car the person who bought it from me would have to call Mitsubishi and hand over their credit card details to get a code for the engine so it would turn on.

But it seems the game industry's special.

Because it is after all us who are the reason for the recent decline in the industry. Us. We're the bad guys. It's not the fact that, with the recession in mind we may be less susceptible to buying full price games off the shelf and may be turning more to cheaper options of renting or buying pre-owned games. It's not the fact that after slowly accepting some of the hoops we have to jump through to play games we may be becoming less inclined to buy them because we're just not bothered any more. It's not the fact that in recent years the games industry has been working on perfecting ways to block out their customers.

Because that's what's happening. This may be a minor gripe but I'm a PC gamer, I pride myself on not having to subscribe to the systems that console gamers have to so they can buy add-ons and junk. It's one of the few advantages of being a PC gamer. If I want to buy a game or an expansion pack or a DLC add-on I can just take my credit card, pay and be done with it. Not so any more it seems. I bought Mass Effect 2, I enjoyed it a lot. I was keen to buy the DLC, even though what I've heard of it is nothing but "meh". But it seems I'm not allowed to purchase these things with money any more. I have to now buy arbitrary points in a system that is also broken, manipulative, sneaky and a bunch of other adjectives.

I've never likes the points systems. It's a cheap dishonest way to get more money out of your customers. It's a great idea, I'll give them that. How great is it to charge someone $20 for fifty "points" which they then spend to buy something they want that is selling for 30 points. Sure they can't buy something they want for the 20 remaining points but they can buy another 50 points for another $20 or maybe buy one of the things that aren't selling on their own merit, the things that sell only because people want to get rid of their 20 worthless points.

What would happen if a normal shop did this? Imagine buying "Pizza Club Tokens" when all you wanted was a pizza , ending up spending more than you wanted to on things you didn't want simply because these tokens or points or whatever you want to call them are completely and utterly worthless. It's a sneaky system that is used to manipulate customers and I think it's disgusting.

And people are getting sick of it I think. Personally I am finding myself spending a lot less on games recently. I didn't buy the Mass Effect 2 DLC because I couldn't be arsed jumping through the hoops. I certainly didn't buy Modern Warfare 2 for all the bollocks that came along with that and now that I think about it Mass Effect 2 is the only game I've bought this year, I only bought one game, (L4D2,) in the latest Xmas rush and, in the foreseeable future, I don't see any other title that will come along and make me want to buy it either. Game companies want to blame us for their decline well I blame them. If you constantly mess with your consumer base they will stop giving you money, it's simply how it works. People don't actually like being messed with and taken advantage of. I know; strange notion isn't it?

The games industry has been very lucky in the fact that gamers seem to be able to take the manipulation a lot better than other consumer bases can but, if the multiple layings-off is anything to go by, I think we're finally starting to get fed up and maybe it's being felt - unfortunately by the animators and programmers who's fault this isn't

Because the people who make these decisions and these manipulative systems are the ones at the top - the ones whose salaries are secure. I promise you this; if Bob Kotick's gargantuan salary or his millions in bonuses is ever threatened he'll just fire a couple hundred more employees.

And while this may be a very melodramatic rant I don't think the game industry is in decline or is going to die or anything quite that extreme, I am saying that the game industry is seemingly run by a group of idiots who can't see the bigger picture. I think that they're wondering why their goose isn't laying as many golden eggs as they're used to and they're just going to chop off it's head and look down it's throat to see what the problem is instead of thinking well maybe the old girl is just exhausted at the moment.

In conclusion, fuck Bob Kotick inter alia. If you're looking for the "tl;dr" that was it.

BlackCat
05-17-2010, 07:13 AM
Well said, didn't need the tl;dr, easy to read and I agree. Not much more I can say after that!

Stuffinator
05-17-2010, 08:16 AM
like butter! your style of writing is very enjoyable.

I agree with all of what you said, but I was wondering what would you think would be a fitting method to prevent piracy without preventing honest players from playing?

I mean for example if there wouldn't be any form of protection do you think people would really buy the games if it would be so easy to pirate them?

Frankie
05-17-2010, 08:31 AM
I liked it. Makes sense, completely agree, and the style of writing is good.

Not much more i can say after that, really...

SlainPwner666
05-17-2010, 11:21 AM
Smart, cynical, and Aussie/New Zealander.

I wonder what Escapist you are... (http://www.australiangamer.com/images/297_yahtzee_interview.jpg)

Deadly
05-17-2010, 11:25 AM
Smart, cynical, and Aussie/New Zealander.

I wonder what Escapist you are... (http://www.australiangamer.com/images/297_yahtzee_interview.jpg)

Ooohhh SNAP!

Nice article/rant though. I like it, made me randomly laugh in the middle of a deafening silence.
Everyone looked at me.

Stuffinator
05-17-2010, 11:28 AM
I like it, made me randomly laugh in the middle of a deafening silence.
Like this? (http://www.youtube.com/watch?v=IP1eaR6Epco)

Zorgy
05-17-2010, 12:49 PM
Dead right. I'm hating the game industry right now.

Also, isn't yahtzee English?

BlackCat
05-17-2010, 02:50 PM
I mean for example if there wouldn't be any form of protection do you think people would really buy the games if it would be so easy to pirate them?

I think people would still buy them, look at the Humble Indie Bundle as an example, no DRM, yet "138,800 generous contributors have put down an incredible $1,273,509" the average price paid was $9.18. Sure people could pay any price they wanted even if it was extremely low, but they DID buy the bundle as opposed to just pirating it, that has to say something.

Spamshees
05-17-2010, 02:56 PM
I'mmah bring popcorn for the next rant. I enjoy them :D

Bloodshed269
05-17-2010, 03:02 PM
You made some great points! I mean, I can't relate to most of the DRM parts, but the EA part really relates to me, as someone who frequently rents games.

Tyr
05-17-2010, 04:43 PM
I agree with all of what you said, but I was wondering what would you think would be a fitting method to prevent piracy without preventing honest players from playing?

I mean for example if there wouldn't be any form of protection do you think people would really buy the games if it would be so easy to pirate them?
Good point, I can criticise very easily, thinking up solutions is bit more dificult.

But BlackCat's right I think, people will still buy them, the Humble Indie Bundle was a great experiment I think. Sure there's going to still be people who pirate, there always is and no amount of DRM is going to change that. The games industry idiots are looking at the small picture though, i.e. "how to we combat these pirates?" while failing to look at their customer base as a whole and thinking "how do we make piracy less of an issue?"

The music industry has gone through the same thing, as has the film industry, (and is stll going through it.) With the film industry they tried to offer more, offer things that couldn't be got through piracy - higer quality picture and sound, DVD/Bluray extras on DVDs/Blurays, teaser trailers for intriguing new movies and, with a nod towards Roland Emmerich and, I can't believe I'm saying this, Michael Bay, making their movies bigger so people want to go see them at a movie theater. It also has those "please don't pirate" ads, telling why not to pirate, humanising the film industry so people empathise with it and understand how their piracy effects it.

The music industry has done the same thing. Small artists make it quite well known how piracy effects them and people make sure to buy their albums to support them. No-one wants to rip off the dude who gived them music they like and they know that if they want to hear more of it they're going to have to suport this musician. With the bigger bands it's not so much of a worry, they just play more live gigs which brings their music out to more people an has a positive impact on record sales. Look at The Offspring. A few years back, to the shock of their record company, they just offered their latest album as a free download off their website, they didn't suffer a loss at all and saw an increase in attendance for thir live shows. With Radiohead's latest album they did a similar thing to the Humble Indie Bundle and offered a "pay what it's worth to you" download. They didn't suffer any loss either but got hir record out to more people.

But who's going to empathse with the games industry at the moment? All we're hearing is shit from people like Bobby Kotick getting multi-million dollar bonuses, firing all the people who made the gamers that people liked, openly saying that he doesn't like the medium, being quoted as saying tha he wans to bring the price of games up further while removing content while spouting on about how he "wants to take the fun out of making video games"... All the while he and others are creating shitty points systems and more invasive DRM.

If you're raising a kid and all you do is punish his misdeeds while not encouraging him or praising his successes you're going to wind up with a messed-up person. That's what the games industry is doing - worse yet it's punishing us when the vast majority of us don't do anything wrong. So yeah, we're becoming dissatisfied with the industry, more and more people are turning to piracy to avoid having to deal with mean ol' Dad and more people still are just not buying into it at all.

Some people are catching on though. Valve has always bought into the notion that you need to treat your customers right and they're reaping the benefits. People support them and will continue to do so. Not so for the greedy bastards at the top of Activison and Ubisoft and EA. No-one likes them, no-one wants to contribute to their success.

So I guess my point is that the games industry needs to show what it can give us not what restrictions in can put on us or what things it can take away if we misbehave, (or don't misbehave and just belong to a group where some people do.) Customers are rational people, they don't like being treated like shit and if they are, well they're just going to walk away - even if it does take them a while, (in gamer culture's case,) to learn to put their wallets back in their pockets before they do.

Dre
05-17-2010, 04:49 PM
dont you usually do these at the end of the year??? isnt this too early???

Tyr
05-17-2010, 05:17 PM
Nah, I just say "yearly". That keeps it nice and open for whenever I'm feeling rant-ish.

InstantDeath
05-17-2010, 05:43 PM
A rant that I agreed with and actually enjoyed.

:|

Mind = Blown

BlackCat
05-17-2010, 05:46 PM
Nah, I just say "yearly". That keeps it nice and open for whenever I'm feeling rant-ish.

You can write as many as you want to "yearly". I'll ready it and most likely agree with it LOL

Easton Dark
05-17-2010, 06:36 PM
Ubisoft and EA. No-one likes them, no-one wants to contribute to their success.


Lies! Activision may be going down, but I'm bringing my Splinter Cell and Respawn Entertainment with me!

lawlhat
05-17-2010, 07:51 PM
Your rants are always good to read.

Well said.

Elite
05-17-2010, 09:20 PM
A+ Rant.

I agreed on every point :/

FilButch
05-17-2010, 09:27 PM
Great job, I agreed with most , if not all the things you said.

Dre
05-17-2010, 09:39 PM
so Tyr my good man, the REAL question is how do i become awesome like you???

REDSHARK
05-18-2010, 01:14 AM
riveting tale chap

Stuffinator
05-18-2010, 02:25 AM
Good points! I agree the indie bundle was a good way to show that there are still a lot of people who are willing to pay a fair price for good games!

But Indie-games normally succeed because of their originality or their artistic style and because players don't see any greed in the eyes of the developer and therefore want to support those developers. The low price is only the second place, thats what I think.

But what would be if out of nothing EA would offer their games with no piracy protection at all. I mean that would be cool and a lot of people would probably won't think twice if they buy the game or not, but games like the EA-Sports Series would still lack in originality. I don't see people buy the next FIFA game if it's nearly the same as the one before and if you could easily download it.

It would take years before a company like EA could capitalize on their new customer friendliness and before their customers would lay enough trust in this company and those years would probably mean that they "lose" money. And even if they would do this step it's not guaranteed that they profit from it.

I can understand if those big companies don't consider such a somehow dangerous step!

Ok that doesn't justify that EA gets more of an ass these days, but I just tried looking at it differently <.<

Tyr
05-18-2010, 02:43 AM
You're right, it'd take a gutsy CEO to make the decisions necesary to turn these companies from the greedy, protective and narcasistic image they have to something more open and customer oriented. It's a change that wouldn't happen overnight. I think a really easy first step would be to cut the invasive DRM. DRM does nothing for anyone. I don't know how much money EA inter alia spend on creating DRM but suffice to say it's not money well spent. It doesn't stop pirates and probably does more harm than good. A little protection, sure, go nuts, a bit of protection is necesary, but why the shit that ends up punishing your own customers? This may lead to an increase in piracy. Some people will always choose to pirate - but I think the impact on that would be minimal. People know a positive step when hey see it. Some of the more ethical pirates may decide that this is rason to stop. Those who pirate "because they don' want to deal with the crap" also have now lost their cause to pirate. Not to mention additional customers being brought in which a positive image often helps. So yes, piracy may increase on paper but I think that the benefits this provides will make this increase irrelevent.

Removing those point-based content buying system is another pretty easy choice to make I think. Like DRM I see this as doing more harm than good as although people who use the system will end up buying more, they're shutting out a lot of potential customers.

With both these you've already got a revolutionary games giant. Within gaming circles that's ging to be a cause for celebration. What a marketing move! I can tell you it would work much better than announcing additional fees, increased security to lock customers out, price increases and all the other current bollocks that is seen to be such a brilliant buisiness strategy by the braindead morons who run the big games companies.

That's what you get when you put beancounters in charge. If it's good financially on paper then they'll run with it. They think nothing of customer satisfaction, image, marketing, how actual people act as opposed to robots and how this, in turn, will effect heir precious bottom line. I don't know if money is the souce of all evil but it's certainly the source of a fuckload of ignorance.

Stuffinator
05-18-2010, 03:24 AM
So all we can do is wait and hope that something changes :/

thanks for this interesting conversation! ^^

Bloodshed269
05-18-2010, 03:23 PM
I like Ubisoft and EA........

ThoughtThinking
05-18-2010, 10:44 PM
I've always say the point system (AKA MSP) As a cheap way to get money.
I say instead of making people buy the points just make them get certain achievements or something in a game so they get points. Then if say you wanted more points you can buy a game you enjoy and get some points off of it. Thus increasing sales in video games.

I also think more Game Companies (EA, Activision, etc) need to follow Bungie's and Valve's plan. They actually care about the customer and both companys are famous for how close they are to their fanbase.

blah
05-18-2010, 10:57 PM
I just liked video games when they were just nice big packages, with loads of stuff in them.

Now, they are just subscribing to a game. You buy one game, then every month you pay $4 for a dlc pack.

Thats what is happening.

Stuffinator
05-19-2010, 01:41 AM
...Bungie...care about the customer
What?

lawlhat
05-19-2010, 06:36 AM
Quite, the successful game companies have creative solutions to their problems, not stuff like bullshit DRM or strategies like running a series into the ground with sequels that may or may not be mediocre.

nerVe
05-19-2010, 01:11 PM
That was fun.

I believe if they were to lower the price of games by even $10, that would entice more people to splurge the money on so-called game.

Easton Dark
05-19-2010, 11:11 PM
I've always say the point system (AKA MSP) As a cheap way to get money.
I say instead of making people buy the points just make them get certain achievements or something in a game so they get points. Then if say you wanted more points you can buy a game you enjoy and get some points off of it. Thus increasing sales in video games.

I like this idea. Or, err, part of it.

Do well in a game to earn the DLC. Yesssssss.

Stuffinator
05-20-2010, 02:32 AM
Or suck and you will nevar get it!!!!! or you have to buy it :/

I see a problem there!

Easton Dark
05-20-2010, 07:03 PM
Or suck and you will nevar get it!!!!! or you have to buy it :/

I see a problem there!

Get better or get out!

And that's another thing, if you don't want to stretch yourself and get the achievements you can always buy them. For a nominal fee :3

Stuffinator
05-21-2010, 02:18 AM
I see people complaining! "WTF why do we have to pay for it and they don't?"

Easton Dark
05-21-2010, 01:20 PM
"WTF why do we have to pay for it and they don't?"

Because they fail at life.

Stuffinator
05-21-2010, 02:42 PM
Because they fail at life.
I'm talking about business and I'm serious right now! Giving players the opportunity to get content for free being good at a game sounds cool, but on the other hand letting other players pay who aren't good at a game seems like a miserable business idea!

I would even go that far and bring human rights into play, "all human beings are equal"!

ThoughtThinking
05-21-2010, 04:01 PM
I'm talking about business and I'm serious right now! Giving players the opportunity to get content for free being good at a game sounds cool, but on the other hand letting other players pay who aren't good at a game seems like a miserable business idea!

I would even go that far and bring human rights into play, "all human beings are equal"!


Well, they have the OPTION to buy it no one is forcing em.
So if they REALLY want the DLC they better work harder!

What?
Eh, Im not sure if its just me but i think Bungie cares bout their fanbase.
but this is all opinion. :3

Stuffinator
05-21-2010, 05:55 PM
Well, they have the OPTION to buy it no one is forcing em.
So if they REALLY want the DLC they better work harder!
Well, you have the OPTION to buy food, no one is forcing you! But what would you say if a bread would cost you 400$ (and it's the cheapest food you can get) and others would get the bread for free, because of who knows what!

Yeah I know this comparison is flawed, but saying that you have the option is not a good way to talk around human rights! People in africa have the option to die, but that doesn't justify slavery!

Also if they REALLY want the dlc, but don't have the time to get good at the game, they are somehow forced to buy the dlc!

Easton Dark
05-21-2010, 06:50 PM
If they don't have time to even get good at the game, why do they want the DLC? They wouldn't have the time to enjoy it.

Stuffinator
05-22-2010, 03:27 AM
why do they want the dlc? maybe because they like the game and want more content? time doesn't matter here, if they have only 2 hours for playing per day and they want to spent those two hours for this game then I don't see why they shouldn't enjoy it!

mattsu
05-22-2010, 05:27 AM
alot more games should have stuff unlocked for doing good at the game

Easton Dark
05-22-2010, 11:03 AM
why do they want the dlc? maybe because they like the game and want more content? time doesn't matter here, if they have only 2 hours for playing per day and they want to spent those two hours for this game then I don't see why they shouldn't enjoy it!

Well then they should buy it if they can't be bothered to get better at the game.

Stuffinator
05-22-2010, 12:03 PM
You're obviously blinded by your own greed.

Easton Dark
05-22-2010, 01:52 PM
Didn't see that one coming.