UKMD Elmo
08-10-2010, 06:58 PM
The Furiae
CYOA (Choose your own adventure)
I'm bored, and there's been a few requests for a good ol' CYOA game again, so you know what? I'll do one for you!
This one is going to be a sci-fi horror setting, not unlike such things as Pandorum, Alien, Dead Space, all that good stuff - but in a setting all of its own.
And so it goes:
***
You awaken to the dull drone of the shuttle control pad informing you of some kind of critical error in its usual monotone female voice, accompanied by the slowly pulsing lights inside the cabin; although you're not sure if it's that or just your own head that's causing it. You notice all too sudenly you have the worst migraine you've ever experience and wretch onto the steel grate floor, emptying your stomachs contents in seconds and watch as it drips through the cracks to the filter pads below. Your Combat Environment Survival Suite (CESS for short - not the best abreviation for equipment being handed to the US Space Marine corp) compensates, filling you with easing drugs as the nausea starts to dissapate. You shake your head wearily and spit out some of the foulness from your mouth.
You look around the inside of the shuttle as you slowly climb to your feet, using a nearby console desk for support. The blast sheilds on the main view port were closed on the tiny 4 man shuttle, blocking any kind of view of the outside world. The last thing you remember was going through standard docking procedures after a few hours parked on the outside of the main ship's hull, practicing zero-g combat actions in private. Most of the ship's compliment of marines did their best to avoid that sort of training, believing it to be completely pointless in an age that despite FTL travel to new solar systems for a few hundered years, zero-g combat had only ever occurred a handful of times. You find it relaxing, more than anything.
As you stand there swaying you recall all the lights going out in the shuttle as you touched down in one of the docking bays, pitching you into total darkness as well as unnacountable unconciousness. It's only then you really hear what the console is droning out at you, having spent most of the last year on the USSP Baltimore trying to ignore the irritating sound.
'hull damage detected, blast shields deployed. Please standby for rescue', repeated over and over. The time on the display read 8pm ship time, meaning you have been unconscious for almost 8 hours... time enough for someone in the hangar to open the door and get you out. You don't have a good feeling about all of this. Your atempts to raise the blast shields to get a look outside causes the console beep at you angrily, refusing to do anything you say for safety reasons except offering to open the main doors to the side of you. You smile at the irony.
You take hold of your Personal assault rifle while idly trying to hail anyone on local comms. With nearly 2,000 personel and marines onboard one of the biggest Battleships of its class you would have thought someone would be able to pick up. Shrugging once you tap the button to open the main doors, a soft gust of wind greeting you as the air pressure equalises. You stare at the scene in front of you and your jaw drops of its own volition.
There are no bodies, but it looks as though there should be. Scorch marks from weapons fire mark the ceiling and ground all around you within one of the smaller hangars the ship has, a few fires here and there that most had already started to smolder. An impact crater lies just by your feet next to the shuttle where a plasma grenade appears to have gone off, showering the hull of the smaller ship with debris and gouging burn marks. Yet there are no bodies....
The flickering strobe lights dim suddenly, causing you to raise your weapon instantly and sweep the room for threats. Nothing moves, except for the gentle illumination the guttering fires reflect onto the slanted metal walls. You hear a scream down the wide service exit off to your left, and glancing down it you can't see any movement or signs of life. You hear the scream again, almost identical to the last, this time recognisable as that of a man who sounds as though he isn't having a particularly good time of it. Something about the scream doesn't sound quite right, but you can't put your finger on it.
Do you....
1 - approach the screaming cautiously and investigate what might be causing it
2 - scour the hangar for additional equipment and any clues as to what may have happened
3 - go back into the shuttle, close yourself in and try and hail other crew members from inside.
4 - Head towards the noise and throw a fragmentation grenade down the corridor to clear it of possible danger before advancing
***
Over to you!
You have till Saturday to get your answers in. I'll keep track of living and dead as with previous CYOA's but you will need to keep answering each chapter to stay alive. The winners will get internet cookies.
Ahh yes, you may notice there are no obvious answers. This is going to be tough to survive. Best of luck...
Have fun! :D
Survivors:
Zorgy
Slainpwner666
Dead:
Crack5800 - Shot to death
Bloodshed269 - Suffocate
BlackCat - Suffocate
Jesus123 - Suffocate
Blah - Suffocate
InstantDeath - Spaced
Redshark - Suffocate
CYOA (Choose your own adventure)
I'm bored, and there's been a few requests for a good ol' CYOA game again, so you know what? I'll do one for you!
This one is going to be a sci-fi horror setting, not unlike such things as Pandorum, Alien, Dead Space, all that good stuff - but in a setting all of its own.
And so it goes:
***
You awaken to the dull drone of the shuttle control pad informing you of some kind of critical error in its usual monotone female voice, accompanied by the slowly pulsing lights inside the cabin; although you're not sure if it's that or just your own head that's causing it. You notice all too sudenly you have the worst migraine you've ever experience and wretch onto the steel grate floor, emptying your stomachs contents in seconds and watch as it drips through the cracks to the filter pads below. Your Combat Environment Survival Suite (CESS for short - not the best abreviation for equipment being handed to the US Space Marine corp) compensates, filling you with easing drugs as the nausea starts to dissapate. You shake your head wearily and spit out some of the foulness from your mouth.
You look around the inside of the shuttle as you slowly climb to your feet, using a nearby console desk for support. The blast sheilds on the main view port were closed on the tiny 4 man shuttle, blocking any kind of view of the outside world. The last thing you remember was going through standard docking procedures after a few hours parked on the outside of the main ship's hull, practicing zero-g combat actions in private. Most of the ship's compliment of marines did their best to avoid that sort of training, believing it to be completely pointless in an age that despite FTL travel to new solar systems for a few hundered years, zero-g combat had only ever occurred a handful of times. You find it relaxing, more than anything.
As you stand there swaying you recall all the lights going out in the shuttle as you touched down in one of the docking bays, pitching you into total darkness as well as unnacountable unconciousness. It's only then you really hear what the console is droning out at you, having spent most of the last year on the USSP Baltimore trying to ignore the irritating sound.
'hull damage detected, blast shields deployed. Please standby for rescue', repeated over and over. The time on the display read 8pm ship time, meaning you have been unconscious for almost 8 hours... time enough for someone in the hangar to open the door and get you out. You don't have a good feeling about all of this. Your atempts to raise the blast shields to get a look outside causes the console beep at you angrily, refusing to do anything you say for safety reasons except offering to open the main doors to the side of you. You smile at the irony.
You take hold of your Personal assault rifle while idly trying to hail anyone on local comms. With nearly 2,000 personel and marines onboard one of the biggest Battleships of its class you would have thought someone would be able to pick up. Shrugging once you tap the button to open the main doors, a soft gust of wind greeting you as the air pressure equalises. You stare at the scene in front of you and your jaw drops of its own volition.
There are no bodies, but it looks as though there should be. Scorch marks from weapons fire mark the ceiling and ground all around you within one of the smaller hangars the ship has, a few fires here and there that most had already started to smolder. An impact crater lies just by your feet next to the shuttle where a plasma grenade appears to have gone off, showering the hull of the smaller ship with debris and gouging burn marks. Yet there are no bodies....
The flickering strobe lights dim suddenly, causing you to raise your weapon instantly and sweep the room for threats. Nothing moves, except for the gentle illumination the guttering fires reflect onto the slanted metal walls. You hear a scream down the wide service exit off to your left, and glancing down it you can't see any movement or signs of life. You hear the scream again, almost identical to the last, this time recognisable as that of a man who sounds as though he isn't having a particularly good time of it. Something about the scream doesn't sound quite right, but you can't put your finger on it.
Do you....
1 - approach the screaming cautiously and investigate what might be causing it
2 - scour the hangar for additional equipment and any clues as to what may have happened
3 - go back into the shuttle, close yourself in and try and hail other crew members from inside.
4 - Head towards the noise and throw a fragmentation grenade down the corridor to clear it of possible danger before advancing
***
Over to you!
You have till Saturday to get your answers in. I'll keep track of living and dead as with previous CYOA's but you will need to keep answering each chapter to stay alive. The winners will get internet cookies.
Ahh yes, you may notice there are no obvious answers. This is going to be tough to survive. Best of luck...
Have fun! :D
Survivors:
Zorgy
Slainpwner666
Dead:
Crack5800 - Shot to death
Bloodshed269 - Suffocate
BlackCat - Suffocate
Jesus123 - Suffocate
Blah - Suffocate
InstantDeath - Spaced
Redshark - Suffocate