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View Full Version : Versus: Boomer Barf Inconsistent(?)


bubthezombie6
12-10-2008, 10:41 AM
Anyone seen any documentation on how the director is supposed to act during versus?

What I'm calling inconsistent might actually be by design.

On a minority of occasions, I've barfed on two or more survivors and the response was only a &quot;horde&quot; of 5 or 10 infected. Though I don't know if it's related, this is usually when they collectively have <50% health.

5 or 10 is more like a &quot;gaggle&quot; than a &quot;horde&quot;...

So is this because the director is vetoing my attack for some game play reason? Or when boss infected are involved, is the director supposed to take a less of an active role?

Understanding what is supposed to happen would definitely help alleviate those frustrating &quot;that was underwhelming!&quot; moments.

(edit: typo)

iH8lazyDead
12-10-2008, 10:45 AM
&quot;gaggle&quot;
gaggle of infected, lol i like it

i'm not sure, but is it possible that the other two were at the source of where the horde was coming from? they may have killed quite a few before the horde reached your victim. its happened to me before, just a suggestion :/

silverx2
12-10-2008, 10:49 AM
the barf acts as an attractor.

So when you see massive swarms coming it means that there were zombies already spawned waiting to attack.

When you get 5-10 zombies it normally means that the survivors already cleared the area, and your barf is only attracting the group that it spawned.

blah
12-10-2008, 10:51 AM
I wish they kept the function so you could charge up your barf.

CarrionSwarmJosh
12-10-2008, 10:51 AM
the barf acts as an attractor.

The barf also spawns the Boomer a mini horde of its own. Maybe what you are seeing is this mini horde, and the infected in the area were already dealt with.

silverx2
12-10-2008, 10:54 AM
man why didnt i say that. i really need to stop posting walls of text that people complete ignore all but the very first line of.

jaytheham
12-10-2008, 10:58 AM
The Boomer vomit usually spawns a horde (up to 30 infected) AND attracts nearby infected. Playing as infected I've often seen the boomer horde spawn out of thin air in front of me.
When it doesn't it is perhaps due to the survivors having just been rushed by a horde?

Thor-axe
12-10-2008, 10:58 AM
The barf also spawns the Boomer a mini horde of its own. Maybe what you are seeing is this mini horde, and the infected in the area were already dealt with.
fail. l2read

CarrionSwarmJosh
12-10-2008, 11:00 AM
Quoting: CarrionSwarmJosh
The barf also spawns the Boomer a mini horde of its own. Maybe what you are seeing is this mini horde, and the infected in the area were already dealt with.

fail. l2read

&quot;The Boomer's vomit is released in one large attack, and in the right circumstances can hit more than one target. The vomit obscures the vision of its victims, and also acts as a pheromone to both existing infected, and causes more to be spawned and attack the victims. This attack has a cooldown.&quot;

Taken right from the Infected Description off this site.

CarrionSwarmJosh
12-10-2008, 11:04 AM
man why didnt i say that. i really need to stop posting walls of text that people complete ignore all but the very first line of.

Sorry silverx2, i kinda said what you did. I read the last part of it wrong so i thought you were saying the opposite.

frogopus
12-10-2008, 11:15 AM
I've had a few &quot;that was it?&quot; moments from a vomit myself. The spawn is definitely being limited in some way.

DeliriumWartner
12-10-2008, 11:24 AM
I've had a few &quot;that was it?&quot; moments from a vomit myself. The spawn is definitely being limited in some way.

I think the most frustrating part for me is finally getting that Barf Bagged achievement and then nothing really happening from it. For me, a set number of zombs should be spawned for EACH survivor hit, not per attack. That way tagging all 4 will be more dangerous, not less as it is now.

Deek
12-10-2008, 11:24 AM
I've had a few &quot;that was it?&quot; moments from a vomit myself. The spawn is definitely being limited in some way.

Same. This happens a lot on the last stretch of Mercy 04. The elevator doors open, the inevitable boomer pukes on you .... no horde.

CarrionSwarmJosh
12-10-2008, 11:44 AM
For me, a set number of zombs should be spawned for EACH survivor hit, not per attack. That way tagging all 4 will be more dangerous, not less as it is now.
I completely agree with you. As it is now, i see people hit all four and think that's kinda pointless cause the horde won't be focused and may not get as much damage done. If you hit just one, a Hunter or Smoker can take out the other three hopefully.

kokobunji
12-10-2008, 11:57 AM
the ai takes in consideration how many zombies are around the map and draws them in instead of spawning more zombies

bubthezombie6
12-12-2008, 08:31 AM
Same. This happens a lot on the last stretch of Mercy 04. The elevator doors open, the inevitable boomer pukes on you .... no horde.

Yep, exactly my experience. I've noticed it at the elevator where I'd get two (sometimes three; or if lucky all four from an itchy trigger finger). I'd think, &quot;they'll never be able to even close the elevator&quot; but nothing came...

So, from my limited experience, elevators and then also outside of the final train (where you can get better weapons sometimes) right before you head up stairs to the pillar room with Tank.



When you get 5-10 zombies it normally means that the survivors already cleared the area, and your barf is only attracting the group that it spawned.

Definitely! Sounds like I need to modify my tactics. I usually let a horde get them beaten up a bit then want to bring another horde while one of them are healing.

They cleared the area and I'm trying to spawn a new horde. Maybe I should think of it as a magnet with a certain radius rather than some sort of pixie dust that just poof! makes a horde infected to dump on them.

I always thought it was more of a &quot;make infected&quot; when I barfed on someone.

Thanks for the info, all.

frogopus
12-12-2008, 08:40 AM
I think the most frustrating part for me is finally getting that Barf Bagged achievement and then nothing really happening from it. For me, a set number of zombs should be spawned for EACH survivor hit, not per attack. That way tagging all 4 will be more dangerous, not less as it is now.
Logically, that doesn't really work for me. You have the same amount of vomit which has the same property... its supposed to make all the zombies in the area come running (we'll assume it has to react with human flesh to create this effect since nothing happens when you miss). Whether or not I spread that around to more people doesn't change that fact.

fhein
12-12-2008, 09:02 AM
The Boomer vomit usually spawns a horde (up to 30 infected)

Far from 30 I'd say. I've seen the boomer horde spawn in front of my eyes several time and I don't think it's ever been more than 10. Isn't the limit of regular infected 30-40 something by default btw?

Anyhow I think you almost always get a very small horde if you vomit on someone just after they've dealt with a horde - either a director controlled or if you first vomit on them and explode on the survivors shortly after. So even if they're sometimes smaller, I think it feels quite consistent.

SlyOutplayed
12-12-2008, 09:13 AM
Thats just the AID reining in the horde because it's been too hectic for too long. Never seen zombies disseapear as infected?

ElArabDeMagnifico
12-12-2008, 02:20 PM
I thought this thread would be about covering people in vomit and yet for some reason they are completely clean. I always figured that was a lag issue.