PDA

View Full Version : A few ideas


slewey
12-26-2008, 03:05 PM
Expanding Tier 1 weapons:

UMP .45

-Since we already have a 9mm SMG (Uzi) this can be an alternative.

Differences:

+Higher dmg per bullet
+More accurate
+More maximum ammo capacity 540 vs 480 compared to Uzi. Reason for the higher ammo is to balance out for the lower magazine.

-Slightly more recoil
-Lower magazine capacity (roughly 30 rounds per magazine)
-Lower rate of fire (can be a plus, saving ammo and making distance shots, but a minus during hordes or crowd control.)

Tier 1 Rifle -> M1 Carbine (Doesn't have to be an M1 just making an example)

Adds a beginner version of the hunting rifle for more selection besides an SMG or shotgun for starting weapons.

Differences compared to the hunting rifle:
+Higher rate of fire (still semi-automatic, fires as fast as you can click the mouse)
+While the character is moving, accuracy is suffered less and still allows decent accurate shots while on the move.
+Higher ammo and magazine capacity
+Slightly faster reloading

-Lower damage per bullet, does not one hit kill. However 2-3 well placed shots to the chest can kill normal infected, 4-5 shots max for guaranteed kill if shot in arm or legs.
-NO SCOPE
-Still retains its ability to penetrate several infected but cannot penetrate more than 3.
-Accuracy is only slightly worse and not pin point compared to the hunting rifle.


*Suggestion for AI bots

Allow commands to tell bots where to go, either hold postion, defend, and other stuff similar to the squad system in HL2, Star Wars Republic Commando, etc. Might lead to griefing, however these abilities could be restricted to lobby leader.

Grenade suggestion:

M67 - Frag grenade

+Wide blast radius
+causes heavy damage
+Works similar to the HE grenade in CS
+Short fuse allowing to fish out bosses like boomers waiting around the corner quickly, rather sacrificing someone getting vomited on or pounced.
+Can be used to deal damage to tanks due to its short fuse.

-Doesn't attract infected like the pipe bomb.
-No area denial unlike molotov
-Effective for certain spots, while the other two grenades are useful for clearing an area.

I was bored so I came up with a couple ideas to add to L4D.

darkmessiah
12-26-2008, 03:08 PM
Not bad, but those weapons don't feel Tier 1. Do need a regular grenade though, that would be good.

Steve Cloud
12-26-2008, 04:15 PM
Whats the current world record for eye-popping? Eleven millimetres? I think I just came close.


Sorry, I just don't like any of those ideas and we get this kind of thing all the time.

darkmessiah
12-26-2008, 04:31 PM
Would eye-popping be in guiness?

Steve Cloud
12-26-2008, 04:32 PM
I'm pretty sure it is, yeah.

Clbck
12-26-2008, 04:41 PM
I like the grenade idea, to be honest.

But really, I just want to be able to do semi-auto on the m16.

masterblaze0
12-26-2008, 04:43 PM
I like this whole idea.

SlyOutplayed
12-26-2008, 10:44 PM
*Suggestion for AI bots

Allow commands to tell bots where to go, either hold postion, defend, and other stuff similar to the squad system in HL2, Star Wars Republic Commando, etc. Might lead to griefing, however these abilities could be restricted to lobby leader.

Would KILL for that.

Weapons seem a good idea but unneccesary, grenade just seems completely useless (i don't get the niche it's trying to fill, if it was an actual fragment grenade maybe (not like a HE - high explosive) - metal goes in all directions so you can't/shouldn't be in it's line of sight when it explodes, forcing you to throw it around corners).

If you suffer from boomers around the corner try to fake it by running to the entrance then at the last second running back, generally they will puke and it will miss, making them useless.

Chucka
12-26-2008, 11:09 PM
nah

Funky Biscuits
12-27-2008, 01:38 AM
At first I was like, go back to COD.
But then I was like, it's not half bad.
:)

Enzo
12-27-2008, 04:26 AM
Only idea I liked in the whole thing: AI bot control.

binge
12-27-2008, 05:24 AM
HERE'S YOUR FLAMETHROWER

http://gza.gameriot.com/content/images/view_299034_1_1229680465.jpg

Infest0125
12-27-2008, 05:26 AM
Binge what console command did you use to get that?? I wanna try it out in single player.

Vanilla Waffer
12-27-2008, 05:38 AM
You know, you can make your idea happen yourself... Maybe not the bots, but the weapons for sure. Just implement custom sounds/skins on your server and then modify your server configs.